Joking aside...
The decision to propose this now, the way I did, was to get it passed... and get it passed before weaker civs fall into a technological black hole.
By making a flat out proposal to be voted on, in the story thread, I hoped to avoid the EXACT situation which is happening now. Everyone arguing and debating, and counter-proposing, and coming up with new ideas, and theories.
Ozzy had a good point, and i adopted it. That however opened the pandoras box of everyone having their own version of what is most "fair". Many good ideas... perhaps someone should have brought them up before.
It is really quite simple.... if you don't like the proposal as I have it, vote against it.
The idea of making the proposal in the story thread is that it made it more interesting. Truth be told... i don't expect to get alot of diplo votes as a result of this, nor am I "hard up for votes" as i have joked around about. My PM to qualifying nations was to alert them to the vote as many players have openly admitted not to reading others story posts.
If we want to prohibit the discussion of vouchers and trade rights in the story thread because it is a game mechanic then I think we should also ban story postings of any graphs or game generated assessments.
At any rate, I am surprised at the amount of opposition considering this benefits players who need it and doesn't harm anyone.
For the sake of argument, I would like to address a few comments directly...
On the contrary, why should nations who have sacrificed position on the score chart by not blowing all their vouchers at the first opportunity be discriminated against? I don't think there is ANY way to quantify how much a voucher is worth, due to advantages that could have been gained earlier if someone was more liberal with their voucher spending. The bottom line here is that some nations need a boost, and we will NEVER come up with a 100% fair way to quantify who should get what.
I think you are stretching a bit here. My proposal address a universal issue, and benefits no single nation in particular. As mentioned above, if we are going to draw lines about what is OOC and what is IC then I think SEVERAL things need to be re-thought out. Players blend the line all the time, and personally I think I presented this in a very tactful manner.
I like the name (of course) but as i mentioned earlier it would hard to enforce.
We may want to up the bonus then. If I knew it wouldn't complicate things further I would even suggest starting with the Vikings vouchers are given out backwards (ie. Vikings get 1 next weakest gets 2, next gets 3, etc...). Come modern age, even with some sort of boost now, there will be gross tech gaps between the strongest and the weakest. For this reason I actually really like Rome's latest suggestion... but it would have to be simplified.
The decision to propose this now, the way I did, was to get it passed... and get it passed before weaker civs fall into a technological black hole.
By making a flat out proposal to be voted on, in the story thread, I hoped to avoid the EXACT situation which is happening now. Everyone arguing and debating, and counter-proposing, and coming up with new ideas, and theories.
Ozzy had a good point, and i adopted it. That however opened the pandoras box of everyone having their own version of what is most "fair". Many good ideas... perhaps someone should have brought them up before.
It is really quite simple.... if you don't like the proposal as I have it, vote against it.
The idea of making the proposal in the story thread is that it made it more interesting. Truth be told... i don't expect to get alot of diplo votes as a result of this, nor am I "hard up for votes" as i have joked around about. My PM to qualifying nations was to alert them to the vote as many players have openly admitted not to reading others story posts.
If we want to prohibit the discussion of vouchers and trade rights in the story thread because it is a game mechanic then I think we should also ban story postings of any graphs or game generated assessments.
At any rate, I am surprised at the amount of opposition considering this benefits players who need it and doesn't harm anyone.
For the sake of argument, I would like to address a few comments directly...
People who have been saving their tech vouchers should not get more tech vouchers because they are lower in the list.
Khmer saying that the Piercians should be allowed to double move against Rome because they're losing the war anyway, and then get military or diplo votes?
I like the idea of the 'voltans' instead of 'vouchers'.
- It should be a one-time things, we're not going to do it again in 100 turns.
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