Announcement

Collapse
No announcement yet.

Beyond the Pit [Pitboss Diplomacy Thread] [Warfare-Turn Timer Issue Discussion]

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Beyond the Pit [Pitboss Diplomacy Thread] [Warfare-Turn Timer Issue Discussion]

    Hey everyone, Capo here.

    This is a debate thread for the Diplogame "Beyond the Pit," which is both the first Pitboss Diplogame (that I am aware of) and the first Diplogame with a full 18 player roster. If you are a member of the game you know we have had difficult times deciding on a lot of rules so far, and, due to the amount of players, have filled our other threads with this issue, which is cutting down on the purpose of our Organization thread.

    Therefore we have this thread. I have also inserted a poll that will gague some general ideas and get a consensus on what people think we should do.

    Feel free to give your thoughts on this issue even if you are not part of Beyond the Pit; any suggestions that help us make this the best Diplogame we can will help us out greatly and help future Pitboss-based Diplogames as well.

    EVERYONE in BtP knows the issue, but I'll try and explain it quickly;

    1) Originally and currently our rule is that, during wartime, a player must wait until 1/3rd of the turn timer has elapsed (which in this case is 8 hours) before taking their next turn. The purpose of this is to ensure that players don't take "double moves," or two moves while the other player has only made one. I understand that this is not TECHNICALLY what happens in this case, but during war you can see how one can take advantage.

    2) There was an incident, which I will not explain, in which this was purported to have occured. The result was that we lost a player. The person who was accused of doing this got no punishment, which to some players was considered wrong.

    3) The issue has returned again, and certain players have explained that one can still take advantage, especially when we have a game that has players in multiple countries and multiple continents around the world. Eight hours, some players contend, could elapse during inopportune times in other areas of the world and this could create difficulties for other players to play. One of our Australian players suggested that he COULD, if so inclined, rig it so that a player in the United States would be sleeping while he took his turns.

    I hope that makes sense, the BtP players will already be aware of the issue, so if I left anything out please repeat it here so we can discuss it in a civil fashion. Hopefully we can get something done here.

    Thanks.
    0
    Do nothing! Keep the old rule at 1/3rd the turn timer, and if someone abuses too heavily we decide punishment on the spot!
    0%
    0
    Players at war must agree to take turns, player a moves, and then has to wait until player b moves to move again.
    0%
    0
    Increase the timer wait time to 1/2 the timer (12 hrs) or even 2/3rds (16 hrs) if you don't play by then its your fault.
    0%
    0
    None of these rules are good, there should be no rules, survival of the fittest (fastest, biggest loser with no life, etc.)
    0%
    0

    The poll is expired.

    "Our cause is in the hands of fate. We can not guarantee success. But we can do something better; we can deserve it." -John Adams


    One Love.

  • #2
    my suggestion was take turns, if the enemy try to stop you moving by not moiving till last 30 seconds then he gets awarning for first time , cyber reloads the turn and it is redone.

    if it occurs twice then the palyer is booted from game.

    Comment


    • #3
      I like the idea behind that Raz, but I think people would be against that because it may make turns take longer. What if you are at war with someone who takes a long time to take a turn? Then you have to wait for them to move, which means the turns take longer. That's the issue I have with that. Although I think its probably the MOST honorable method to take.
      "Our cause is in the hands of fate. We can not guarantee success. But we can do something better; we can deserve it." -John Adams


      One Love.

      Comment


      • #4
        Making it truely turn based is not realistic.
        Some players can only move once per day.
        imagine that player A can only move 3am while player B can only move at 6pm.

        If player A has to move after player B, then that's impossible for him.
        This game is simultanious. That has advantages and disadvantages.

        If we all deal with that small disadvantage by playing fair and reasonable, then I don't see a problem at all with the 33% rule.
        Formerly known as "CyberShy"
        Carpe Diem tamen Memento Mori

        Comment


        • #5
          I agree with you on that point CS.

          But I think there has to be punishment regardless of whether we think they gained anything out of it. That really isn't a good way of enforcing it. I think if you break the rule there should be a serious punishment for it, rather than a wait and see punishment. So I think if we can agree to that then we will have a general consensus on our hands.
          "Our cause is in the hands of fate. We can not guarantee success. But we can do something better; we can deserve it." -John Adams


          One Love.

          Comment


          • #6

            imagine that player A can only move 3am while player B can only move at 6pm.

            If player A has to move after player B, then that's impossible for him.


            actually you are wrong... Palyer A moves first.. eithe he or player b decalare war.. they have to wait til lthe other moves..

            Player B moves at 6pm. this is after player A....

            If player B decalres war hew has to wait till Palyer A moves which is the next mormning so it is after player B ..


            hmmmm it WORKS !!!!

            Comment


            • #7
              lets just forget the rule and let the chips fall where they may

              Comment


              • #8
                well so be it...

                next war i will use the Double move ....

                Comment


                • #9
                  that's fine with me. just as long as you don't mind haveing a few of your cities sacked and burned to the ground.

                  Comment


                  • #10
                    little man with little warriors shoudl not boast too loud..

                    Comment


                    • #11
                      lol wait 30 turns then say that again

                      Comment


                      • #12
                        building pyramids is not the answer to everything..

                        Comment


                        • #13
                          that will be done in 5 turns but i wasn't refuring to that. but if your willing to wait i'll more then gladly show you how powerful i really am. and this time i'll take off the kid gloves and fight you for real.

                          Comment


                          • #14
                            oh now i scared....


                            what your huge fleet of galleys going to wipe me out, or is it your secret alliances buddies....

                            Comment


                            • #15
                              nope just me and if you had a navy i would take them out but ur navy is too far away for me to care about. and i won't wipe you out just make you wish you took my offer while you had a chance.

                              Comment

                              Working...
                              X