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Beyond the Pit [Pitboss Diplomacy Game] [Organization Thread]

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  • Originally posted by Pitboss America


    Why does it matter who I am? I'm just trying to find out if there are alterior motives by some players here.

    I think that all players should respect the game style and play accordingly regardless of their experience.

    EXACTLY!!
    "Old age and skill will overcome youth and treachery. "
    *deity of THE DEITIANS*
    icq: 8388924

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    • Re: Re: Voting first month

      Originally posted by deity
      a. story telling
      1. Corea
      2. Greece
      3. Japan

      b. diplomacy
      1. Corea
      2. Greece
      3.

      c. military strategy
      1. Corea
      2.
      3.
      What the... you can't vote for your self... or is it a wicked way to say you are the mayans ?

      Or is it just the kind of humor i love ?

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      • Interesting developments in the last 24hrs. Well if Ozzy is so good as he claims he is I wouldn't be so worried about him.

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        • I just want to make sure of something. if I were to start a war with someone do I have to post right before I move in or can I wait till I make my move. for example: I send troops over to the Viking borders( only using Vikings as example won't actually attack them). I send my men to kill any troops out side the city and burn all improvements. then right after I’m done I go and post why I did it. is that ok or must I post ahead of the attack?

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          • on a side note. may god be mercyful to the fools who attacked ozzy. Ozzy is the last person i'd want to get in a war with but i guess someone must have a death wish.

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            • Originally posted by Pitboss Japan
              on a side note. may god be mercyful to the fools who attacked ozzy. Ozzy is the last person i'd want to get in a war with but i guess someone must have a death wish.
              Damn straight.

              Ozzy doesn't mess around.
              Captain of Team Apolyton - ISDG 2012

              When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

              Comment


              • Re: Re: Re: Voting first month

                Originally posted by Pitboss Persia


                What the... you can't vote for your self... or is it a wicked way to say you are the mayans ?

                Or is it just the kind of humor i love ?
                That is likely closer to the truth than Ozzy's theory...

                Comment


                • to play diplo style, any rumblings of you hating another civ , your decisions to wanting to goto war are posted in stories thread before you declare war.

                  Not writing a story at start of game saying "my tribe is warlike" and especailly not posting at all.

                  In peaceful times you guys are trying to tell my that peaceful coutnries have to have troops with every worker and in every city at all times.

                  That is absolute crap, it is not relaity nor how diplo should be played.
                  I did have all ozzys citys defended, but was using a worker to link his two citiys, in peace that worker should be able to work anywhere.

                  There was no tension in the area. if one solitary post had been made about the HRE being concerned with metalheads i would have escorted the worker.

                  DIPLO is not about launching surprise attacks against undefended workers that is standard CIV4. No DIPLO.

                  Japan, in your hypothis i would poist something like hte following

                  "Met those vikings they seem very dodgy. their words do not match their actions"

                  "The vikings are interfering in our reltionships with the Coreans this is not good"

                  "Fred, send word to the Vikings to cease anddesist imediatly, we will not take no for an answer"

                  Then launch your war as it has reason.

                  The war you describing currently in your post is not DIPLO war but CIV war. The reason for going to war with anyone needs to be well posted in stories well before the war starts. You dont goto war in DIPLO just for the sake of war. to grab an unescorted worker.

                  But anyway i am over this NON-DIPLO action,

                  The likes of Toni will continue to state, it all MY fault for not expecting war, he obviously palys DIPLOS full of war.

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                  • cyber cant access my diplo email accoutn tryed using Viking as the login name and my (double) password but cannot get in

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                    • Vikings you did not get my point, the idea is to escort the worker when outside city borders - to protect it vs animals or other civs.

                      What peace times:

                      I hope you do not expect a lion to come here and post a story declaring war on you "hmm i am so hungry this worker looks like a good meal may a eat you?"

                      Just puzzled of the unneccessery risk you took having that worker alone out there.

                      Thinking about it i doubt HRE was coming to attack ozzy, but seeing that worker all alone when he was scouting why shouldn't he take it. Your actions lured him to become agressive in that case!!

                      I fully agree with you that wars should have a pretext ALWAYS! and a BUILD UP to them!!

                      Still there are limits, there are many historical examples of sneak attacks. And this one is just a sneak attack a grab and run tactic.

                      Of course it would have been better for him to post even a sentance or two saying something, oh well.

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                      • Again i am not attacking you Vikings, just saying what i would have done. Even if my worker was wondering in the gardens of eden i will have a warrior with him. Don't care if only apples grow there I will have my axe sharpened and ready to go.

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                        • And by the way i am voting for you this 1st round so be nice please (A great poster and story teller you are

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                          • I don't think there is a rule against attacking somebody without pretense or a storyline in a diplogame.

                            In fact, I know there is no such rule.
                            Last edited by The Capo; July 8, 2008, 16:50.
                            "Our cause is in the hands of fate. We can not guarantee success. But we can do something better; we can deserve it." -John Adams


                            One Love.

                            Comment


                            • Originally posted by Toni
                              Vikings you did not get my point, the idea is to escort the worker when outside city borders - to protect it vs animals or other civs.

                              What peace times:

                              I hope you do not expect a lion to come here and post a story declaring war on you "hmm i am so hungry this worker looks like a good meal may a eat you?"

                              Just puzzled of the unneccessery risk you took having that worker alone out there.

                              Thinking about it i doubt HRE was coming to attack ozzy, but seeing that worker all alone when he was scouting why shouldn't he take it. Your actions lured him to become agressive in that case!!

                              I fully agree with you that wars should have a pretext ALWAYS! and a BUILD UP to them!!

                              Still there are limits, there are many historical examples of sneak attacks. And this one is just a sneak attack a grab and run tactic.

                              Of course it would have been better for him to post even a sentance or two saying something, oh well.
                              I had my warriors protecting it from lions by guarding it at a not too far distance. I saw his warrier but did not see the need to move my warrior to protect my worker as it is peace time,

                              You may play games where workers are common fodder to anyone, but i hav enever i na ny diplo game i ever palyed been attacked when there is no tension in the area.

                              As i said , i wil lfinish this game, but have lost my passion for playing with this group of people.
                              GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

                              Comment


                              • Originally posted by Pitboss Japan
                                I just want to make sure of something. if I were to start a war with someone do I have to post right before I move in or can I wait till I make my move.
                                Well, there's no 'solid' rule or something.
                                But you must lead your civ as if it was real.
                                Keep in character, make yourself believable.

                                If you're a nice friendly peaceful leader, you can't suddenly backstab someone.
                                But if you make clear in the story thread that you're unpredictable, then you can surely backstab.

                                IMHO there's no need to make it clear in advance that you're going to attack, but it shouldn't be a big suprise. It's always my thing to try to put it into my stories in such a way that in advance other civs didn't saw it coming, but afterwards, when they re-read my stories, they say: "ah, it's there!"

                                Sometimes it's a revolution, sometimes something happens to the leader. Sometimes you let your leader be insulted. Other times he gets dreams about something.
                                It obviously depends on the age you are in. Modern age leaders aren't supposed to follow heavenly visions (unless they're fanatic religious).

                                Just make your civ a believable civ.
                                A good leader would never just attack a neighbour civ, just for the fun of it. But if a story is written where the king states that there's defenitely a need for more workers, no matter what, well, that's a great introduction to a worker stealing action.

                                Make it believable in-game.

                                One day I had a huge problem with two civs who had opposite ideals who joined forces.
                                A fascist civ cannot join an alliance with a communistic civ. A civ that's supporting freedom of religion cannot start an alliance with a civ where people from different religions are being killed.

                                Of course, there can be trades, but no full-frontal-friendlyness. (unless one can of course give a good reason for it)

                                That's the power of a diplogame, get the creativity to support your in-game actions by a solid and entertaining story. Let your civ come to life. Let the war be more then just units vs units. Let there be a reason, a kidnapped prince, an evil demonic vision, an urge to spread your religion, to feed your starving people, etc.

                                Make it complex to increase the difficulties to get a nice peace deal.

                                Last game I had the target to get all civs to adopt islam. A war would continue untill the other civ embraced Islam. No war would be declared if they embraced Islam in advance.

                                That is pretty interesting! If my neighbour civ is full into buddhism, then he could game-wise just only convert to islam to avoid a war. We would do that in SP. But now if someone is fully playing the judaist card, then he cannot embrace Islam.

                                That's an interesting war. It's more then just power. Try to get other civs behind you. Are the non-islamitic civs able to join forces against the Jihad? Or is there some civ who's trying to gain some fruits from this situation. Appearing like a friend who's going to help, but only use the situation to let you pay some techs.

                                That's diplogaming.
                                No, you don't have to declare war 10 turns ahead. But let your civilization live. Make it real.
                                And if you're sick of a type of style, just let your ruler die, start a revolution, and you can change style completely 8) Just make it believable.
                                Formerly known as "CyberShy"
                                Carpe Diem tamen Memento Mori

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