Yesterday in lobby I've noticed that some folks that play ladder games are using my unfinished map script LD_Mirror_Inland_Sea3. Basically it is a mirrored standard Inland_Sea with added three resources: copper, iron and horses in vicinity of starting position (3 tiles away from it). The problem was that those resources were put randomly and were not mirrored. It might cause problems as resources could be out of workable area for one of the civs and it could be doomed. So I promised them to correct my script and here it goes: modified third map scirpt (I called it 3a).
The modification is quite simple: I just mirrorized bonuses at the end of map generation.
Here is an example of left and right side of map (it is properly mirrored):
And here are three examples of whole map:
Download link for LD_Mirror_Inland_Sea3a.zip :
Installation instructions:
1. download attached to this post file LD_Mirror_Inland_Sea3a.zip
2. unzip it - you'll get file LD_Mirror_Inland_Sea3a.py
3. copy it to directory My Computer->My Documents->My Games->Warlords->PublicMaps
4. start Warlords
5. start single player or multi player game
6. from combo box 'Map type' choose LD_Mirror_Inaland_Sea3a
7. voila
The modification is quite simple: I just mirrorized bonuses at the end of map generation.
Here is an example of left and right side of map (it is properly mirrored):
And here are three examples of whole map:
Download link for LD_Mirror_Inland_Sea3a.zip :
Installation instructions:
1. download attached to this post file LD_Mirror_Inland_Sea3a.zip
2. unzip it - you'll get file LD_Mirror_Inland_Sea3a.py
3. copy it to directory My Computer->My Documents->My Games->Warlords->PublicMaps
4. start Warlords
5. start single player or multi player game
6. from combo box 'Map type' choose LD_Mirror_Inaland_Sea3a
7. voila