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Pitboss turntimer reset?

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  • Pitboss turntimer reset?

    Hi guys,
    I'm about to start a 17 player civ4 warlords game with the guys at work. It's a first time (mulit) for all of us

    I did a quick run through using the pitboss on Friday with one of the guys in the upcoming game.
    My understanding is that if you set a turn timer and certain players have not made their turn by the end of that timer then the AI will make their turn for them.

    I was hoping that I could use this feature to keep the game rolling forward at least 1-2 moves per day. However if you set a turn timer for 12 hours then only 1 move can be made in that twelve hours. If everyone makes their move before that twelve hours is up the timer is not reset.
    I was hoping that if everyone had made a move within that 12 hours the timer would reset. This would allow us to make 20 moves in a day if we were all available, and at least one move per day if people were away. However it seems like this is not the case.

    The alternative is to set no timer. The problem there being that if someone's away for two weeks then the turns don't get made.

    Anybody know a way to set a turn timer that resets if everyone makes a turn? Or am I missing something, is there a better way to run this game?

    Thanks,
    A

  • #2
    It works the way you want it to. As soon as the last human player ends his turn the turn rolls over and the timer starts over again. So if most of you log in repeatedly throughout the day you can easily get more than 1 turn done. Also, if you are all able to log in at the same time you can (in theory) all just keep playing turns. In practice you'll have to fight with networking issues, but it can be dealt with.

    However, the AI does NOT play your turn if you miss one before the timer runs out. Hammers and commerce accumulate and units will carry out any orders you have queued up for them, but the AI won't take any actions on your behalf. Thus if you have a weekend away it's usually okay to queue up your workers and build queues, but if you go away for a week you might want to get a sub.

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    • #3
      Awesome!

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      • #4
        Everythings working and we have a 17 player game under way.
        Once the game has played it's course for a while I might post a history of events, we are all noobs so I'm not sure if anyone will find it interesting.

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        • #5
          Pitboss rules!

          Would love to hear how the game went. Even a Reader's Digest version would be great.
          Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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