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Warlords 24 Civ Pitboss game starting up

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  • Warlords 24 Civ Pitboss game starting up

    I am inviting people to play a WARLORDS Mod 24 player Pitboss game.


    We will use this mod (found at the URL below) made by Rhyes.

    http://forums.civfanatics.com/downloads.php?do=file&id=175 This map features my Earth with all the 24 civs in Warlords. This time it is a mod, because it contains a modded DLL that allows 24 civs, and a different Celtic city names order (There was no room for Bibracte, too close to Paris...


    The map I made is a sort of quick start scenario with everyone having the ancient techs, two cities, two spearmen in each city and one worker and a settler in roughly the starting historical positions on a HUGE Earth map.

    Want to have it cycle one turn per day and the scenario settings are:

    1. no cultural flipping for cities

    2. no tech trading

    3. no time limit win

    4. aggressive AI


    If you are interested in playing, then email to me (rglencheek@hotmail.com) the name of the top 5 nations you want to play from those remaining. I will respond telling you which one you got based on what was left when I got your email.

    These are the nations claimed already as I write:

    China - Agemo
    Zulus - richm
    Russia - CB Droege
    India - TE Lawrence
    Spain - Mickeyj
    Mongolia - eric
    USA - JoshC
    Incas - Arckon
    Persia - DanDRidge
    England - IanDC
    Korea - crazyjoe0813
    Turkey - ForesterSOF
    Aztecs - Mark
    Arabs - Azzaman
    Mali - JMaltman
    Carthage - swiss1
    Rome - Thallata
    Japan - Platfuss
    France - Azurimane
    Egypt - the Ozone (lost ability to play the civ due to some bug)

    Civs remaining open are:
    Celts, Sweden, Greece, Germany


    The latest list will be at the game site forum: http://arckon.proboards62.com

    When you get your email from me, send me back the ruler name and password that you prefer and I can set that up for you when I launch the game so no one hijacks anyones civ. I will then send the password in reply for the Diplomatic forum at the game website.


    We will set all the claimed nations as human-controled when I start the game, and give the rest over to the computer to control. So if any nations are not claimed by Saturday night they are going to be irrevocably computer controled when the game starts Sunday. Those nations that are not chosen will be made computer only and the AI set to aggressive.


    Got a dynamic IP for you folks to try, as I know Verizon is likely to change it frequently:

    arckons24civpbg.blogdns.org



    NOTE: We plan to launch Sunday Sept 17th, but might move it up to Friday 15th, 6am.
    Last edited by Arckon; September 24, 2006, 07:32.
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