Whoah!
Is the date really 2399 ad or whatever? Or is that just when the game is set to end?
I agree with Deity; these are the first games so I think complaining about how they won't work out well is unwise at this juncture.
I agree with the idea to provide two settlers at the begining of the game, true it slows growth down a little but, but I don't think it will wind up being that substantial, if we give each player two settlers, a worker and two warriors I think the development from the worker will fix any problems with growth we may experience. If we have some it shouldn't be that substantial.
I am almost entirely for doubling, or at least increasing, tech costs at this point, I feel like we can already safely say we will fly through technologies without having to play the wole game to determine whether this is true. If we have diplogames finishing in a month, or two months time it will seriously hamper the diplomacy that the games are meant to have.
Is the date really 2399 ad or whatever? Or is that just when the game is set to end?
I agree with Deity; these are the first games so I think complaining about how they won't work out well is unwise at this juncture.
I agree with the idea to provide two settlers at the begining of the game, true it slows growth down a little but, but I don't think it will wind up being that substantial, if we give each player two settlers, a worker and two warriors I think the development from the worker will fix any problems with growth we may experience. If we have some it shouldn't be that substantial.
I am almost entirely for doubling, or at least increasing, tech costs at this point, I feel like we can already safely say we will fly through technologies without having to play the wole game to determine whether this is true. If we have diplogames finishing in a month, or two months time it will seriously hamper the diplomacy that the games are meant to have.
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