Three times I just tried playing the American Revolution scenario in multiplayer, and all three times we got the out of sync error - I could conquer his cities without him being able to see it.
Is this a bug in the game or is it just because the internet is unstable? Is there anything we can do to prevent OOS-errors? Does playing with simultaneous moves increase the risk of OSS-errors ocurring?
We played a whole standard civ game with simultaneous moves without problems though.
Is this a bug in the game or is it just because the internet is unstable? Is there anything we can do to prevent OOS-errors? Does playing with simultaneous moves increase the risk of OSS-errors ocurring?
We played a whole standard civ game with simultaneous moves without problems though.
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