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How smooth is the multiplayer over IP?

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  • How smooth is the multiplayer over IP?

    Since this game is built for multiplayer from the ground up, I assume alot of the beta testers are mostly playing multiplayer games?

    I hope this isn't one of those games where they tested mainly over a LAN. Then on release day it's no multiplayer because of netcode issues.

  • #2
    1 more thing, has anyone finished a complete game with no issues over the internet? Lots of the articles I read just mention LAN play.

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    • #3
      has anyone finished a complete game with no issues over the internet?
      yes, last weekend
      Co-Founder, Apolyton Civilization Site
      Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
      giannopoulos.info: my non-mobile non-photo news & articles blog

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      • #4
        Man thanks for replying. I was on the edge of my chair waiting. You know how it goes with games these days.

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        • #5
          No, please do tell us.
          He who knows others is wise.
          He who knows himself is enlightened.
          -- Lao Tsu

          SMAC(X) Marsscenario

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          • #6
            Originally posted by MarkG
            has anyone finished a complete game with no issues over the internet?
            yes, last weekend
            How is the MP? Length of game?

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            • #7
              Does it support dialup?

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              • #8
                Originally posted by SirOsis
                Does it support dialup?
                of course, why/how wouldnt it?
                Co-Founder, Apolyton Civilization Site
                Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                giannopoulos.info: my non-mobile non-photo news & articles blog

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                • #9
                  Can you answer my question too please.

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                  • #10
                    I've also played complete games of up to several hours without problems .
                    Solver, WePlayCiv Co-Administrator
                    Contact: solver-at-weplayciv-dot-com
                    I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                    • #11
                      Originally posted by DrSpike
                      How is the MP? Length of game?
                      i played 2 (two) games.
                      one was 1 hour or so, the other was 5 hours
                      Co-Founder, Apolyton Civilization Site
                      Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                      giannopoulos.info: my non-mobile non-photo news & articles blog

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                      • #12
                        In the one hour game, you were eliminated, right?
                        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                        Then why call him God? - Epicurus

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                        • #13
                          Originally posted by MarkG
                          of course, why/how wouldnt it?
                          Not all games allow for multiplayer using dialup. Some require broadband. Just asking if this is the case. Has anyone played solely with a 56k modem? Is any lag encountered? How many players were in the game?

                          Assuming it will work is not the same as experiencing it first hand.

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                          • #14
                            That multiplayer review was fantastic.

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                            • #15
                              Originally posted by alva
                              In the one hour game, you were eliminated, right?
                              I dunno about that one, but he was sure headed for elimination when the 5 hour game ended.
                              Friedrich Psitalon
                              Admin, Civ4Players Ladder
                              Consultant, Firaxis Games

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