Ummm... excuse me if the question has been asked before, but WHAT ON EARTH were the designers thinking when they made artillery units have to engage in regular combat in order to hit enemy units??!?
I mean, that's exactly what artillery units DON'T do!!!
The whole point of having artillery is to fire at your enemies from a distance! Hence, you don't put your artillery way up in front of your army all by itself and then send a runner over to the enemy saying "Here's my artillery, go ahead and take it out - my other troops won't try to stop you!"
Geez!!!!
I mean, well, sure, some times you might have to put your siege units in harms way if you want them to be able to hit anything worth hitting, but not every time and not without any protection from other units.
I really love the game a lot, but this particular part of it makes me want to revert back to SMAC some times!
For example, in my latest game, I had a pretty tough force of riflemen, cavalry and canons guarding a city and an enemy was trying to lay siege on me with medieval units. (Catapults, macemen, etc.)
In this case, with the way Civ IV handles artillery units, I could not fire my canons at the medieval units outside the city because if I did, a maceman would walk into town and clobber the canon!
Yeah, right! And all the riflemen and cavalry would just sit around and wonder where their eyes rolled off to or something...
I think this is quite possibly the least sensible change ever made to the Civ series.
Sorry if I seem a bit grumpy on this one, but... well, geez! What where they thinking??!?
I mean, that's exactly what artillery units DON'T do!!!
The whole point of having artillery is to fire at your enemies from a distance! Hence, you don't put your artillery way up in front of your army all by itself and then send a runner over to the enemy saying "Here's my artillery, go ahead and take it out - my other troops won't try to stop you!"
Geez!!!!
I mean, well, sure, some times you might have to put your siege units in harms way if you want them to be able to hit anything worth hitting, but not every time and not without any protection from other units.
I really love the game a lot, but this particular part of it makes me want to revert back to SMAC some times!
For example, in my latest game, I had a pretty tough force of riflemen, cavalry and canons guarding a city and an enemy was trying to lay siege on me with medieval units. (Catapults, macemen, etc.)
In this case, with the way Civ IV handles artillery units, I could not fire my canons at the medieval units outside the city because if I did, a maceman would walk into town and clobber the canon!
Yeah, right! And all the riflemen and cavalry would just sit around and wonder where their eyes rolled off to or something...
I think this is quite possibly the least sensible change ever made to the Civ series.
Sorry if I seem a bit grumpy on this one, but... well, geez! What where they thinking??!?
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