Okay, so I was going to wait until all the patches were out and the price had gone down. But I caved and bought the game. And at full price from the store, too.
What do I think? Well, I played a few couple of short games (until 1100 AD and 1500 AD using Mongolia and Arabia, respectively) and I got so bored and frustrated that I quit and decided to play Age of Mythology instead.
Why? Because Age of Mythology is a game that actually works and it's fun to play. Civ4 does not really work and just becomes a chore. This is by the far the most disappointing one in the series. The other ones, especially Civ3, I had a lot of problems with (that got me very upset at times). But they were still addictive and enjoyable. (CIV2 IS STILL THE BEST!!!)
First impression: Civ4 looks like it's still in beta. You load the game and the screen says something like, "Load Greeting_SAV4." It takes a long while to start and the clicks are not smooth (there is often a delay).
I am running it on a Pentium 4, 3GB, 512 MB, and Nvidia GeForce 3. And the game speed is fine, but the delays after clicking on buttons is annoying.
The introduction by Leonard Nemoy was not necessary. It is boring and the graphics are TERRIBLE! Why do I have to listen to one-third of it each time before I start a game??? And I don't need a commentary on the origins of the planet and evolution. That really isn't relevant to civilization! Why couldn't there just been an introduction about building villages and cities and great monuments to their gods and then tanks and missiles and launching into space?
Okay, next: I don't like the use of the word "Empire". Not all civilizations were empires. They should have just left it to peoples like previous editions. In Civ3, the term "Arabia" was even annoying, but "Arabian Empire"?
Why do some civs have two leaders and others only one? This destroys the concept of balance in the game. Also, when the game ends, the leader rankings by name have returned (I think something from Civ1). It is very Western-centric and unnecessary. Was Caesar the greatest ruler of all time? Debatable. Especially since he is ruler of the Roman Empire civ, that puts a bias in the game.
So, at first, I was confused about how to play and I still don't know all the buttons. But, initially, the game looks a lot like Call to Power. After a playing it a while, it started feeling like Civ3. Too much like Civ3.
The concept of civics and religion is new though. But also doesn't really make sense. I hope they can get it so that you can make civs prefer certain religions (and also monuments, etc.) I always thought there should be a preference for civs to act like the way they really did (i.e. Chinese adopt confucianism and build The Great Wall).
I soon found myself bankrupt from expanding too fast. Yet, there was no way to build a marketplace. What gives?!!
Promoting units by specialization is cool. But the animals are way too easy to kill. I think bears and lions should have about a one-third to one-half chance of killing scouts and even warriors.
Trade is confusing. I can't seem to offer a technology for gold. I can't mix trades (resources, gold, maps, etc.) The AI still trade like *****es making ridiculous requests. I do like the way, they are more willing to give gifts though.
Making the boats not be able to move into waters they would sink in is good. Letting workers build roads connecting cities with one click is very good.
The map is beautiful. I love the way it zooms out and I like the fact that you have no idea of where you are on the globe until later in the game. The music is pretty good.
The quotes by Leonard Nemoy are totally inane.
BRING BACK THE VIDEOS FOR GREAT WONDERS FROM CIV2!!!
Even in epic mode, units become obsolete by the time you build them.
You can't build cities wherever you want, which is overall a good thing because I didn't like the way the AI would find a little empty space within your territory and found a city. But it also really limits the spacing between cities. There was plenty of empty space where I wanted to found a city, but it wouldn't let me.
I don't know how to raise taxes!!! I quit after I went bankrupt twice.
Regardless, I found the game kinda boring. Maybe I will get into it later. But it just didn't do it for me like Civ1-3. It just doesn't have that magic. Civ 2 was extraordinarily addictive and had me glued instantly. Civ4 doesn't do it for me at all.
ALSO, I KNEW THIS WOULD NEED A LOT OF PATCHES, BUT I HAD NO EXTENT WHAT AN UNFINISHED GAME THIS WOULD BE. THE PEOPLE WHO PUT THIS OUT SHOULD BE ASHAMED OF THEMSELVES!!!
There are all these messages like "ENTER_TEXT_GREET001.SAV" or bull**** like that.
Oh yeah, and the tape at the end where you get to see what had happened SUCKS SO BAD. Really terrible graphics. As is the rating graphics.
And the interface is terrible, especially for the advisors. It just doesn't look like a finished game at all.
I can't understand how reviewers can give such high marks to such a poorly completed product.
Grade: D+
For comparison...
Civ1: B+
Civ2: A-
Civ3: B
What do I think? Well, I played a few couple of short games (until 1100 AD and 1500 AD using Mongolia and Arabia, respectively) and I got so bored and frustrated that I quit and decided to play Age of Mythology instead.
Why? Because Age of Mythology is a game that actually works and it's fun to play. Civ4 does not really work and just becomes a chore. This is by the far the most disappointing one in the series. The other ones, especially Civ3, I had a lot of problems with (that got me very upset at times). But they were still addictive and enjoyable. (CIV2 IS STILL THE BEST!!!)
First impression: Civ4 looks like it's still in beta. You load the game and the screen says something like, "Load Greeting_SAV4." It takes a long while to start and the clicks are not smooth (there is often a delay).
I am running it on a Pentium 4, 3GB, 512 MB, and Nvidia GeForce 3. And the game speed is fine, but the delays after clicking on buttons is annoying.
The introduction by Leonard Nemoy was not necessary. It is boring and the graphics are TERRIBLE! Why do I have to listen to one-third of it each time before I start a game??? And I don't need a commentary on the origins of the planet and evolution. That really isn't relevant to civilization! Why couldn't there just been an introduction about building villages and cities and great monuments to their gods and then tanks and missiles and launching into space?
Okay, next: I don't like the use of the word "Empire". Not all civilizations were empires. They should have just left it to peoples like previous editions. In Civ3, the term "Arabia" was even annoying, but "Arabian Empire"?
Why do some civs have two leaders and others only one? This destroys the concept of balance in the game. Also, when the game ends, the leader rankings by name have returned (I think something from Civ1). It is very Western-centric and unnecessary. Was Caesar the greatest ruler of all time? Debatable. Especially since he is ruler of the Roman Empire civ, that puts a bias in the game.
So, at first, I was confused about how to play and I still don't know all the buttons. But, initially, the game looks a lot like Call to Power. After a playing it a while, it started feeling like Civ3. Too much like Civ3.
The concept of civics and religion is new though. But also doesn't really make sense. I hope they can get it so that you can make civs prefer certain religions (and also monuments, etc.) I always thought there should be a preference for civs to act like the way they really did (i.e. Chinese adopt confucianism and build The Great Wall).
I soon found myself bankrupt from expanding too fast. Yet, there was no way to build a marketplace. What gives?!!
Promoting units by specialization is cool. But the animals are way too easy to kill. I think bears and lions should have about a one-third to one-half chance of killing scouts and even warriors.
Trade is confusing. I can't seem to offer a technology for gold. I can't mix trades (resources, gold, maps, etc.) The AI still trade like *****es making ridiculous requests. I do like the way, they are more willing to give gifts though.
Making the boats not be able to move into waters they would sink in is good. Letting workers build roads connecting cities with one click is very good.
The map is beautiful. I love the way it zooms out and I like the fact that you have no idea of where you are on the globe until later in the game. The music is pretty good.
The quotes by Leonard Nemoy are totally inane.
BRING BACK THE VIDEOS FOR GREAT WONDERS FROM CIV2!!!
Even in epic mode, units become obsolete by the time you build them.
You can't build cities wherever you want, which is overall a good thing because I didn't like the way the AI would find a little empty space within your territory and found a city. But it also really limits the spacing between cities. There was plenty of empty space where I wanted to found a city, but it wouldn't let me.
I don't know how to raise taxes!!! I quit after I went bankrupt twice.
Regardless, I found the game kinda boring. Maybe I will get into it later. But it just didn't do it for me like Civ1-3. It just doesn't have that magic. Civ 2 was extraordinarily addictive and had me glued instantly. Civ4 doesn't do it for me at all.
ALSO, I KNEW THIS WOULD NEED A LOT OF PATCHES, BUT I HAD NO EXTENT WHAT AN UNFINISHED GAME THIS WOULD BE. THE PEOPLE WHO PUT THIS OUT SHOULD BE ASHAMED OF THEMSELVES!!!
There are all these messages like "ENTER_TEXT_GREET001.SAV" or bull**** like that.
Oh yeah, and the tape at the end where you get to see what had happened SUCKS SO BAD. Really terrible graphics. As is the rating graphics.
And the interface is terrible, especially for the advisors. It just doesn't look like a finished game at all.
I can't understand how reviewers can give such high marks to such a poorly completed product.
Grade: D+
For comparison...
Civ1: B+
Civ2: A-
Civ3: B
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