Ok, so I've played a couple games now and have started to get a handle on the game. Here is my impressions.
First, the good.
Looks amazing
Tech tree is well done
Diplo AI is 100% better
Overall a great game and I'm loving.
Now a couple minor gripes (that i think are easily fixable)
Ok, I played an epic game on a huge world. From everything I've read, this sould last for DAYS. 5 hours and I was at 1900. The problem as I see it is that the techs are still normally paced, the turns are normally paced, but production is way slow. So what you get is flight in 1855, but it takes 10 turns to build a unit. The remidy is probably to make the turns not skip so many years. Slow the tech, but not production. I had hardly any units since it took so long to build them, but was way high on the tech tree. After 5 hours...not really epic.
2. What happened to Leo's workshop and Adam's trading company?? It is so damn expensive to upgrade units, and a bit awkward since you basically skip the entire middleages. I've basically been upgrading my archers to riflemen or machine gunners. Goes back to the pacing of the game...way too fast and not balanced. I'm sure this is in mod territory...basically the early techs should take a long time to get and as you move up the tech tree, the discoveries get faster. (especially on epic). For me there is no quick game of civ...I always play the big epic. So I feel this area needs some blancing and work.
3. I don't know what is up with the RAM usage. I had anti-aliasing on 2x and the game was running like trash. I alt+tabbed, and looked at the resource usage...600megs of ram being used!!! Turned AA off and it settled down to about 300-400, but wow...thats alot of ram. I've also had several CTDs all around the same time period 1800-1900ish.
4. Still pacing, but it just seems like when i get techs or build wonders its not important. Not really a complaint, but I just don't get that "feeling" when I finish a tech. I think a part of that is because of the more non-linear tech tree, but I hardly ever "look at the big picture" when looking to pick the next tech. (which i did all the time in civ3). Don't really know what it is, but just a feeling...like how you go to the advisors...and its just a screen...no little advisor there telling you things...it just feels more sterile and not as immersive as previous games...
5. Some civs with only one leader. I'm sure more will come out, but come on...only having caesar for rome and not making augustus. I'm sure there is someone for each nation that they could have added as a second leader.
Overall, I love the game....everything i wanted it to be. Other than these few minor grips...it is simply amazing. The music is great. The old school intro is sweet. Love it and none of my gripes are game ending problems...all can be fixed by patches or the modding community.
Just my 2 little cents.
First, the good.
Looks amazing
Tech tree is well done
Diplo AI is 100% better
Overall a great game and I'm loving.
Now a couple minor gripes (that i think are easily fixable)
Ok, I played an epic game on a huge world. From everything I've read, this sould last for DAYS. 5 hours and I was at 1900. The problem as I see it is that the techs are still normally paced, the turns are normally paced, but production is way slow. So what you get is flight in 1855, but it takes 10 turns to build a unit. The remidy is probably to make the turns not skip so many years. Slow the tech, but not production. I had hardly any units since it took so long to build them, but was way high on the tech tree. After 5 hours...not really epic.
2. What happened to Leo's workshop and Adam's trading company?? It is so damn expensive to upgrade units, and a bit awkward since you basically skip the entire middleages. I've basically been upgrading my archers to riflemen or machine gunners. Goes back to the pacing of the game...way too fast and not balanced. I'm sure this is in mod territory...basically the early techs should take a long time to get and as you move up the tech tree, the discoveries get faster. (especially on epic). For me there is no quick game of civ...I always play the big epic. So I feel this area needs some blancing and work.
3. I don't know what is up with the RAM usage. I had anti-aliasing on 2x and the game was running like trash. I alt+tabbed, and looked at the resource usage...600megs of ram being used!!! Turned AA off and it settled down to about 300-400, but wow...thats alot of ram. I've also had several CTDs all around the same time period 1800-1900ish.
4. Still pacing, but it just seems like when i get techs or build wonders its not important. Not really a complaint, but I just don't get that "feeling" when I finish a tech. I think a part of that is because of the more non-linear tech tree, but I hardly ever "look at the big picture" when looking to pick the next tech. (which i did all the time in civ3). Don't really know what it is, but just a feeling...like how you go to the advisors...and its just a screen...no little advisor there telling you things...it just feels more sterile and not as immersive as previous games...
5. Some civs with only one leader. I'm sure more will come out, but come on...only having caesar for rome and not making augustus. I'm sure there is someone for each nation that they could have added as a second leader.
Overall, I love the game....everything i wanted it to be. Other than these few minor grips...it is simply amazing. The music is great. The old school intro is sweet. Love it and none of my gripes are game ending problems...all can be fixed by patches or the modding community.
Just my 2 little cents.
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