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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Yeah ... and apparently they built a city in a place preventing me from getting in there anyway :grr: I hate this 2-square-radius ... very annoying. Mind you, it prevents the AI from doing some things too ... but I'm trickier
I gave up on Kyoto, because I was not succeeding in taking it. I did force Japan to close in and bring basically all of its troops in; so hopefully they'll be a long while rebuilding. I had thought I'd capture it with the forces I already had, so I didn't have enough units to reinforce the attack.
Sadly, I was within a 0.1 pt longbowman of defeating them; but the next turn they brought in 2 full longbowmen. Sigh...
I'm basically praying Osaka stays around long enough to expand... theatre coming up, and a hindu missionary to keep it more loyal to me.
<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
As soon as I saw all the longbowmen (especially since they all had City Garrison promotions!), I figured you'd get in trouble. I have come to just -hate- those guys when I'm on offense - nothing like a few CG longbowmen to whittle down a stack lacking archery defense specilzation...
Should've done what Tokugawa's been doing to me; raze as you leave, when you know you can't outright take things. Someone's been teaching the AI new tricks
I think I had slightly rotten luck in that one. Once I attacked with a 5/8 maceman, against a war elephant, maybe 2:1 odds or something like that against me of course - but I didn't even take 0.1 away from the elephant
Ah, oh well.
Guess what I just saw on my screen ...
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<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
Originally posted by Simplicity
Sorry, snoopy, but I think you're in for a massive whooping fairly soon. It's far easier in this game to over-emphasize growth/culture without proper defense.
Given your military status (low)... I think the AIs are going to demolish you...
Doesn't culture give you defensive bonuses?
Beer is proof that God loves you and wants you to be happy - Ben Franklin
Well, now i'm in a bind, so I'm going military again Alexander is eventually going to force me to war with Asoka, and so I'm preparing for it.
1. Collecting great leaders in the hopes of starting a golden age!
2. Build up camel archers, for the next ... 3 turns, and then start building cavalry!
3. Also build grenadiers in a few cities. The Indians have riflemen, and have upgraded most of their defensive units to riflemen! That's a good sign this AI is not entirely dumb...
4. Try to get printing press. I haven't built it myself, due to other wants, and the thought that someone would trade it to me. Nope, the AIs won't, none of them ... nor education. Odd, since i'm at most 2 techs ahead of the 3 leading AIs ... they all consider me too far ahead. Heck, 2 techs ahead and 2-3 techs behind (printing press + rifles+education for india; education + liberalism for greece, at minimum) ... maybe they need to re-balance this feature of it. I'd think an AI should trade when you're equals in tech ...
5. Try to get Osaka connected up. This is sort of a side project ... but check out the borders around Osaka. For a while I only had the center square to work, plus ONE other square (63 of the center square, or east then southeast)... now I have *2*. That's at 117 culture ... May use a Great Artist to fix this ... also would get me my marble
Of course, taking over the Indian cities would help this out as well ... The three border cities are shown; Bangalore still borders my culture, so I could stack grenadiers outside it. It has 2 riflemen and 1 pikeman inside, not too bad.
Attached Files
<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
Getting closer to war ... 1705, and i have my cavalry started, as well as working on printing press myself, since nobody else is kind enough to help me there.
I'm not a small civ
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<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
Here you are ... I have to say the mil advisor in civ4 is horribly depressing and useless. There's basically no info in it at all... and clicking on the leaderheads does *nothing* except remove/add the yellow border around them ...
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<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
Indeed, flashing dots appear when you click on unit types.
I still don't consider this useful, though ... I liked how the military advisor tried to give you an idea of how you compared to other civs (perhaps TOO much of an idea, but who knows), and i liked the more useful unit info ... the dots thing just isn't useful, at least so far. Too low resolution to realistically help, unless you're using it to spot a surprise attack... which i doubt i'd think to do
<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
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