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  • tech cost.

    hi.

    some tech costs seem to be screwy.

    for instance, animal husbandry costs 214 science. on turn zero, i'm producing 9 science, and it takes 18 turns to get there.

    what's the deal?

  • #2
    So how much science do you produce on turn 1 on turn 10? How much science do you produce, when you have two cities, three cities? In any case, the answer is more, and the turn numbers reduce. Maybe not for that particular tech noticeable, but for the others.

    -Martin
    Civ2 military advisor: "No complaints, Sir!"

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    • #3
      I thought it would be because another civ has it, but not on turn 0.

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      • #4
        Nevermind.

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