Why dont you mix them? When you have a city pumping out double or triple promotions, thats the city I use for the siege weapons. If you use siege/collteral damage weapons properly, your other units promote through combat after defenders have been "collateralized."
I usually use Drill 2, Barrage I, they work good everywhere. For cities, CR1 Barrage 2 works well, usually 1 unit dies, then the survival of the rest shoots up so when they attack, you can promote them to CRII/BII. Once they are there, they hang around for a long time. If you go with a CRII, BI unit, and then follow with the DRII/BI, you can shoot them all the way to DRIV/B1, it seems this unit somehow does collateral damage on its 2 first strikes and then on its regular attack, the defenders hit the collateral damage cap right away.
I usually use Drill 2, Barrage I, they work good everywhere. For cities, CR1 Barrage 2 works well, usually 1 unit dies, then the survival of the rest shoots up so when they attack, you can promote them to CRII/BII. Once they are there, they hang around for a long time. If you go with a CRII, BI unit, and then follow with the DRII/BI, you can shoot them all the way to DRIV/B1, it seems this unit somehow does collateral damage on its 2 first strikes and then on its regular attack, the defenders hit the collateral damage cap right away.
Comment