OK, I'm just starting to get back into Civ 4 after a long period of ignoring the game and I'm still unclear about a few aspects of maintenance costs. First civic maintenance costs seem higher then I remember so I guess they got bumped up in patches or what not and I recall that distance from your capital (or second capital or Versailles) is the main determining factor of how much it costs to maintain a city. Is that correct?
Also I'm wondering if there is a list of how much each building or unit costs in gpt in maintenance costs. Do all buildings cost the same or do some cost more then others? Also how does unit maintenance costs work exactly? Do you pay one flat per turn fee per unit or do some units cost more to maintain then others? For example in my current game I still have some warriors and archers garrisoning my rear area cities and I'm wondering if it is cheaper maintenance cost wise to just keep them as old units or if I upgrade them (and they're in an area no one will attack for many, many, turns) will I find myself stuck with even higher unit maintenance costs? What's a penny pincer to do in this situation?
Also I'm wondering if there is a list of how much each building or unit costs in gpt in maintenance costs. Do all buildings cost the same or do some cost more then others? Also how does unit maintenance costs work exactly? Do you pay one flat per turn fee per unit or do some units cost more to maintain then others? For example in my current game I still have some warriors and archers garrisoning my rear area cities and I'm wondering if it is cheaper maintenance cost wise to just keep them as old units or if I upgrade them (and they're in an area no one will attack for many, many, turns) will I find myself stuck with even higher unit maintenance costs? What's a penny pincer to do in this situation?
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