Civilized Miners (or whatever is called) is GREAT (for me) !!!!
The documentation on corporations is completely confusing. It appears to have been written before the designers sorted out the details of the corporations gameplay. Anyhow, I've just discovered that Civilized Miners (or whatever) is THE answer to my low hammer production issue !!! I'm delighted.
The Koreans have beaten me to Sid Sushi (I had no great merchant, because I didn't need to produce merchant GPs ...). Since Tokugawa is not in my game, that sounds legitimate too ;o). Some other guys have beaten me to Creative Constructions - I don't have stone nor marble so that's not a big problem anyway.
So I founded Civilized (? can't remember what's really called) Miners in my capital using a Great Engineer. My Civ has access to 1 coal, 1 copper, 3 iron deposits (I'm about to get access to some more soon, this is simply too good to resist). I've spread the corp to a couple of my own cities up to now (plan to spread it to all my cities and try the effect of spreading it to other civs as well. The corp adds thus 5 hammers in each of the cities ! In exchange for money, of course, but I find the cost is totally reasonable (in free market at least). For my capital with forge, factory, coal plant, bureacracy that is 11 hammers per turn, not something to sniff at ! Similarly for my Iron Works city. I have now 3 cities producing more than 50 hammers per turn - that starts to feel more confortable on the production side.
So I suspect the money Civilized Jewelry will add also depends on how many FREE "gold / precious gems / silver" I have available. Since the gems are my only currency when trading with other civs, out of the three I have access to, only one is available. I have one gold too, but that's all - the Koreans have already settled in the far north where there are 4 siver deposits and they haven't even mined / fortified them ! ... I'll found Civ jewelers anyway because I have a Great Artist available and need to keep up with the increased cost of spreading Civ Miners.
The documentation on corporations is completely confusing. It appears to have been written before the designers sorted out the details of the corporations gameplay. Anyhow, I've just discovered that Civilized Miners (or whatever) is THE answer to my low hammer production issue !!! I'm delighted.
The Koreans have beaten me to Sid Sushi (I had no great merchant, because I didn't need to produce merchant GPs ...). Since Tokugawa is not in my game, that sounds legitimate too ;o). Some other guys have beaten me to Creative Constructions - I don't have stone nor marble so that's not a big problem anyway.
So I founded Civilized (? can't remember what's really called) Miners in my capital using a Great Engineer. My Civ has access to 1 coal, 1 copper, 3 iron deposits (I'm about to get access to some more soon, this is simply too good to resist). I've spread the corp to a couple of my own cities up to now (plan to spread it to all my cities and try the effect of spreading it to other civs as well. The corp adds thus 5 hammers in each of the cities ! In exchange for money, of course, but I find the cost is totally reasonable (in free market at least). For my capital with forge, factory, coal plant, bureacracy that is 11 hammers per turn, not something to sniff at ! Similarly for my Iron Works city. I have now 3 cities producing more than 50 hammers per turn - that starts to feel more confortable on the production side.
So I suspect the money Civilized Jewelry will add also depends on how many FREE "gold / precious gems / silver" I have available. Since the gems are my only currency when trading with other civs, out of the three I have access to, only one is available. I have one gold too, but that's all - the Koreans have already settled in the far north where there are 4 siver deposits and they haven't even mined / fortified them ! ... I'll found Civ jewelers anyway because I have a Great Artist available and need to keep up with the increased cost of spreading Civ Miners.
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