Okay, I've done a quick search in the forum and not found much about revolts, and the Civilpedia has nothing.
How to you stop revolts? What causes them? What influences the chance of revolt?
It seems that when you take another civ's city, the population wants to revolt. The factors seem to be size, how close you are to the border, how close to other civ's capital, relative proportion of population, if it used to be the capital, and possibly the phase of the moon for all I can figure out.
Putting troops in a city reduces the chances, and from one post, the quality of the unit seems to be a factor (machine guns being better than macemen at reducing revolt chance). But I have had cities where I reduced the chance to zero, and then had them revolt 5 turns later.
Does someone have some information on this aspect of the game?
How to you stop revolts? What causes them? What influences the chance of revolt?
It seems that when you take another civ's city, the population wants to revolt. The factors seem to be size, how close you are to the border, how close to other civ's capital, relative proportion of population, if it used to be the capital, and possibly the phase of the moon for all I can figure out.
Putting troops in a city reduces the chances, and from one post, the quality of the unit seems to be a factor (machine guns being better than macemen at reducing revolt chance). But I have had cities where I reduced the chance to zero, and then had them revolt 5 turns later.
Does someone have some information on this aspect of the game?
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