Hi!
I consider myself a pretty decent player. I usually beat all AI on prince difficulty. However, I havn't played for all that long and I seem to have missed some basic gameplay elements. And I also have some questions which would help improve my game. Please answer if you have the time.
1. What do the symbols, in the city screen, of a money bag or a loaf of bread mean? Which amount of food/commerce do they equal?
2. Can you have use for several of the same kind of luxury trade item? I mean, is it better to have 3 sources of fur than 1 source of fur for any other reason except trading it with other civs? Or do you only get the positive effects from one of the same kind, and therefore making a very good idea to trade away the surplus?
The AI will often give me just 4 gold per turn for one of my excess luxury items, could it generally be worth that?
3. How can I view the combat odds before commencing battle? Is that possible? Or at least view the odds for a longer period of time than it just swooshing by during the actual battle?
4. How important is it to manage your workers manually and not assigning them to auto mode?
I understand it is recommended to use them manually, but how important is this really since it seems to take quite some time sometimes. I am also a bit unsure what is recommended to build with them. I guess builind cottages in the beginning to have them grow later is wise? All depending on the terrain and strategy of course.
5. Could it often be worth to keep without any state religion during the entire game, just to aviod seriously annoying all the AI-players?
I consider myself a pretty decent player. I usually beat all AI on prince difficulty. However, I havn't played for all that long and I seem to have missed some basic gameplay elements. And I also have some questions which would help improve my game. Please answer if you have the time.
1. What do the symbols, in the city screen, of a money bag or a loaf of bread mean? Which amount of food/commerce do they equal?
2. Can you have use for several of the same kind of luxury trade item? I mean, is it better to have 3 sources of fur than 1 source of fur for any other reason except trading it with other civs? Or do you only get the positive effects from one of the same kind, and therefore making a very good idea to trade away the surplus?
The AI will often give me just 4 gold per turn for one of my excess luxury items, could it generally be worth that?
3. How can I view the combat odds before commencing battle? Is that possible? Or at least view the odds for a longer period of time than it just swooshing by during the actual battle?
4. How important is it to manage your workers manually and not assigning them to auto mode?
I understand it is recommended to use them manually, but how important is this really since it seems to take quite some time sometimes. I am also a bit unsure what is recommended to build with them. I guess builind cottages in the beginning to have them grow later is wise? All depending on the terrain and strategy of course.
5. Could it often be worth to keep without any state religion during the entire game, just to aviod seriously annoying all the AI-players?
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