Hi.
Was playing a BtS game last night. I was head of the UN and proposed the "Free Religion" resolution. From what I can tell, the resolution got enough votes to pass, but failed. The only unusual thing was that one of the other civs defied the resolution. The civ in question was a vassal of a third civ.What is the effect of defying a resolution? I can only find info that civs can defy a resolution, but nothing about how that effects things gamewise.
ANow for the question about corporations. I founded the ethanol corp and started spreading that around. The description says it consumes corn, sugar and rice and produces oil. After adding it to a city, that city produced 18 oil, but the benefits for the corn, sugar and rice were still available. Is this how it's suppose to work? I had assumed the point was that if my civ didn't have oil, I could use that corp to provide oil in some cities at the expense of the other resources. Is there really a point to having some cities with 18 oil resources and other with only 2?
Currently using the 3.17 unofficial patch, although I did start that game without the unofficial patch applied.
Thanks
Simon
Was playing a BtS game last night. I was head of the UN and proposed the "Free Religion" resolution. From what I can tell, the resolution got enough votes to pass, but failed. The only unusual thing was that one of the other civs defied the resolution. The civ in question was a vassal of a third civ.What is the effect of defying a resolution? I can only find info that civs can defy a resolution, but nothing about how that effects things gamewise.
ANow for the question about corporations. I founded the ethanol corp and started spreading that around. The description says it consumes corn, sugar and rice and produces oil. After adding it to a city, that city produced 18 oil, but the benefits for the corn, sugar and rice were still available. Is this how it's suppose to work? I had assumed the point was that if my civ didn't have oil, I could use that corp to provide oil in some cities at the expense of the other resources. Is there really a point to having some cities with 18 oil resources and other with only 2?
Currently using the 3.17 unofficial patch, although I did start that game without the unofficial patch applied.
Thanks
Simon
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