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  • #16
    That was CIV II where settlers/worker could join cities to add to the pop up till size 8. No similar feature in IV.
    It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
    RIP Tony Bogey & Baron O

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    • #17
      Originally posted by rah
      That was CIV II where settlers could join cities to add to the pop up till size 8. No similar feature in IV.
      so it aint the meds,

      i wuz wondreing why

      Hi, I'm RAH and I'm a Benaholic.-rah

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      • #18
        Instant worker response to sabotage would be useful. By mid-game, I often can't even find out which tiles got hit without a detailled search. My cities pop up asking for build orders, especially recently captured ones, and block my jumping to the tile (or tiles) before the little spy markers disappear. With 20 or more cities, thats a lot of mines, farms, plantations to jump to, especially when the spies don't hit a special resource tile.

        In the mid and late game I do combine my workers in sets of two or three to simplify management. From industrialism forward the use of "workers" is an anachronism. Each city would have a budget based on building, repairing, etc. That would determine what got done. Note: in our system, nothing ever wears out, needs maintainance. We PAY maintainance, but this is based on distance and number of cities (seemingly a kind of corruption, to bring up an unmissed concept). This cost is not based on what is in each city or how long that stuff has been around. Not sure hassling with adjusting each AI mayor to deal with road and irrigation system maintainance would be any less frustrating than chasing 20-plus workers through their paces.
        No matter where you go, there you are. - Buckaroo Banzai
        "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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        • #19
          Originally posted by Blaupanzer
          By mid-game, I often can't even find out which tiles got hit without a detailled search.
          If you open the list of events (Ctrl-Tab), and click on an entry, it will recenter the map to the square where that event occurred. I use this all the time.

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          • #20
            Originally posted by DaveV

            If you open the list of events (Ctrl-Tab), and click on an entry, it will recenter the map to the square where that event occurred. I use this all the time.
            Great tip DaveV.
            And indeed there will be time To wonder, "Do I dare?" and, "Do I dare?". t s eliot

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            • #21
              Originally posted by DaveV

              If you open the list of events (Ctrl-Tab), and click on an entry, it will recenter the map to the square where that event occurred. I use this all the time.
              Thanks!

              this will hlpe a lot!

              grmps
              Hi, I'm RAH and I'm a Benaholic.-rah

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              • #22
                Originally posted by DaveV

                If you open the list of events (Ctrl-Tab), and click on an entry, it will recenter the map to the square where that event occurred. I use this all the time.
                Thank you, fine sir. As noted, this is an ongoing hassle. Can't wait to try this this evening.
                No matter where you go, there you are. - Buckaroo Banzai
                "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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                • #23
                  Actually you can also disable popups and your citiy maint. screens won't pop till the end of the turn. This is critical in MP but it's also helpful in SP because it's easier to pay attention to event messages when city screens aren't popping at the same time.
                  It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                  RIP Tony Bogey & Baron O

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                  • #24
                    Originally posted by rah
                    Actually you can also disable popups and your citiy maint. screens won't pop till the end of the turn. This is critical in MP but it's also helpful in SP because it's easier to pay attention to event messages when city screens aren't popping at the same time.
                    rah,

                    excuse for ,missing this, could you share how to?

                    By "popups" do you mean like when a city's build quere is empty?

                    thanks, trying to learn here!

                    grampsa
                    Hi, I'm RAH and I'm a Benaholic.-rah

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                    • #25
                      Yeah, basically any of that stuff that pops up at the start of the turn ... builds, new techs, civic changes ... if you select in the game options "Minimize Popups", they don't show up until the end of the turn. Instead you get little icons that show up in the right hand corner of the screen, so you can selectively go through them; and if you act on them before the pop-up comes up, it automatically goes away instead of showing (well, it shows for a microsecond and then goes away).
                      <Reverend> IRC is just multiplayer notepad.
                      I like your SNOOPY POSTER! - While you Wait quote.

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                      • #26
                        I wondered why that was happening, rah. I found it incredibly helpful in SP, not only for the reason you mentioned, but also because I found myself either making suboptimal choices just to get through that phase or adding the extra step of choosing wealth, research or some other marker to let me know which cities needed attention. Now, instead of turning all the cities with empty build queues to research or wealth as a marker, I can play out the turn and set build orders in reaction to events of the turn. What about MP makes it critical?
                        Solomwi is very wise. - Imran Siddiqui

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                        • #27
                          Basically, it means you can quick move at the start of the turn instead of having to click through popups. Amongst other things.
                          You just wasted six ... no, seven ... seconds of your life reading this sentence.

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                          • #28
                            I just tried it, man its a lot bettre than bfreore!
                            GRACIUIUS
                            Hi, I'm RAH and I'm a Benaholic.-rah

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                            • #29
                              So after a good 2 years i happen to learn about this ?! I know i saw those icons on the right on a screen-shot posted here once, but i thought it was due to some mod...

                              In MP btw, when a stack of yours gets attacked and the game circles through the defending units, you can promote those who are not defending at this very instant (and gained enough XP defending this very turn). Or at least i think i have done that. That makes the pop-ups a major factor, because you cant do that, when you are being attacked while you ponder ´library or marketplace´...

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                              • #30
                                Yes, nothing worse then pondering the next build and the city doesn't survive the selection process.
                                Actually I didn't know this when I first started playing MP and wondered how other players were moving so fast and sometimes getting the infamous double attack in before I could respond. It was at least a dozen games before I figured it out.

                                It only took one game to figure out the benefits of stack attacks.

                                It took longer to notice that my quick smoke breaks were also sometimes diasterous to my civ. Nothing worse than coming back to your seat after 30 seconds and noticing a whole slew of red notifications and your cultural borders changed dramatically.
                                It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                                RIP Tony Bogey & Baron O

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