Okay, here goes. This is basically going to be a really long-winded post on a few things basic things regarding Civ 4. I do understand that this game is entirely situational but I was hoping to get at least some basic advice to make me a better player. I apologize in advanced if this post seems unorganized and all over the place.
First of all, I always play standard speed games at prince difficulty. Noble to me is too easy but now that I'm playing prince I have run in to some problems. I always play as a Civ with the creative trait as I find that cultural border expansion helps bring in useful resources earlier and without having to waste turns building an obelisk/monument or a temple if I'm playing a religious civ. My play style would probably be more toward war-mongering so as such I usually play pangaea maps as I can just walk to my neighbors instead of having to load galleons upon galleons.
So that brings me to my first question. I read a post by a veteran here on these boards (I forgot who it was though, I apologize ) about REXing and at the time it made sense to me. I've tried it a few times, sometimes ending in success, others not so. Every time I've tried REXing my research always ended up suffering. Is REXing always appropriate? It makes sense to me judging by how the AI expands.
On that note, how would one go about successfully REXing while maintaining research at sufficient levels without getting out-teched by the AI and then subsequently getting steamrolled by their more advanced units?
Finally, whats a good way to maintain military while building infrastructure so that while I am expanding my economy/research doesn't tank completely? It seems that in all the games I've played, I've always been dealt those bipolar civs as opponents. You know, Genghis Khan, Kublai Khan, Alexander, Qin, etc. who are all happy with you one minute and then steamroll you with a stack of death the next. In my mind there is only one thing I can really do, and that is to use all my cities to build military units to discourage the others from attacking. That in turn causes the AI to build even more units to try and overwhelm what I've got. Its a vicious, never ending cycle..
Oh, one more thing. Is mercantilism useful in any way aside from the free specialist? I almost always wait for free market before changing that civic.
Anyway, hope you haven't hit the back button by now. Any help is appreciated.
First of all, I always play standard speed games at prince difficulty. Noble to me is too easy but now that I'm playing prince I have run in to some problems. I always play as a Civ with the creative trait as I find that cultural border expansion helps bring in useful resources earlier and without having to waste turns building an obelisk/monument or a temple if I'm playing a religious civ. My play style would probably be more toward war-mongering so as such I usually play pangaea maps as I can just walk to my neighbors instead of having to load galleons upon galleons.
So that brings me to my first question. I read a post by a veteran here on these boards (I forgot who it was though, I apologize ) about REXing and at the time it made sense to me. I've tried it a few times, sometimes ending in success, others not so. Every time I've tried REXing my research always ended up suffering. Is REXing always appropriate? It makes sense to me judging by how the AI expands.
On that note, how would one go about successfully REXing while maintaining research at sufficient levels without getting out-teched by the AI and then subsequently getting steamrolled by their more advanced units?
Finally, whats a good way to maintain military while building infrastructure so that while I am expanding my economy/research doesn't tank completely? It seems that in all the games I've played, I've always been dealt those bipolar civs as opponents. You know, Genghis Khan, Kublai Khan, Alexander, Qin, etc. who are all happy with you one minute and then steamroll you with a stack of death the next. In my mind there is only one thing I can really do, and that is to use all my cities to build military units to discourage the others from attacking. That in turn causes the AI to build even more units to try and overwhelm what I've got. Its a vicious, never ending cycle..
Oh, one more thing. Is mercantilism useful in any way aside from the free specialist? I almost always wait for free market before changing that civic.
Anyway, hope you haven't hit the back button by now. Any help is appreciated.
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