Im not new to Civilization, but I am new to taking the game more seriously- I've read many different threads on strategy and methods but I still have some areas of weakness - let the questions begin:
1) If one of the other civilizations is a few turns away from discovering a technology does it gain me less relation points to give them that technology? ex: hannibal is 4 turns away from code of laws, does he like me less than if i gave him code of laws 20 turns away?
Im thinking giving them stuff when they are about to get it anyway is a way of gaining some bufferzone to early attack.
2) Corporations- do I want to spread it to all my cities or major cities before I spread it to another civilization? I find that often they wont let me spread it into other civs- so I try to do it when i can. But darned corps cost me tons of money in my own cities. Does it cost them? do they get the bonuses in food/culture or whatever also? I surely wouldnt want to give that to a future enemy.
3) Citizen automation- is it evil? Ive seen i can focus on hammers/food/etc... but I really dont understand when im supposed to alter this. Is it just when people are unhappy or starving? (generally speaking). If there is a good link someone has to this style of city management- id love to digest it
4) It seems I feel a strong desire to build basic things in every city, like granary, forge etc... But I Keep reading about people who dont do that. Is it bad for me to build buildings- should I be making troops when Im not really planning a war yet?
5) if my city has a bunch of windmills around it, do i need to focus citizens on those? they seem to be able to generate alot of commerce in the late game, or are they maxed out in efficiency on their own?
6) Is it possible to play on a map larger than huge? with more than 6 continents? Is there a mod to do that?
Thanks in advance, and Im really glad I found this forum!
Zat
1) If one of the other civilizations is a few turns away from discovering a technology does it gain me less relation points to give them that technology? ex: hannibal is 4 turns away from code of laws, does he like me less than if i gave him code of laws 20 turns away?
Im thinking giving them stuff when they are about to get it anyway is a way of gaining some bufferzone to early attack.
2) Corporations- do I want to spread it to all my cities or major cities before I spread it to another civilization? I find that often they wont let me spread it into other civs- so I try to do it when i can. But darned corps cost me tons of money in my own cities. Does it cost them? do they get the bonuses in food/culture or whatever also? I surely wouldnt want to give that to a future enemy.
3) Citizen automation- is it evil? Ive seen i can focus on hammers/food/etc... but I really dont understand when im supposed to alter this. Is it just when people are unhappy or starving? (generally speaking). If there is a good link someone has to this style of city management- id love to digest it
4) It seems I feel a strong desire to build basic things in every city, like granary, forge etc... But I Keep reading about people who dont do that. Is it bad for me to build buildings- should I be making troops when Im not really planning a war yet?
5) if my city has a bunch of windmills around it, do i need to focus citizens on those? they seem to be able to generate alot of commerce in the late game, or are they maxed out in efficiency on their own?
6) Is it possible to play on a map larger than huge? with more than 6 continents? Is there a mod to do that?
Thanks in advance, and Im really glad I found this forum!
Zat
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