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Trade bug or "working as intended"

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  • #16
    Lots of useful suggestions guys - thanks.

    Is the AI attempting to get something extra from the deal? Perhaps, but if so it is not coded very well because if I simply click on "fair enough", I don't actualy get a request for a better deal.

    Has the AI agreed to cancel deals at the request of another? Possibly, but I think I can remember examples where only one of the existing deals was cancelled. In any case, the AI is usualy willing to agree some form of deal, even if it is unacceptable to the human.

    I'm inclined to agree with Snoopy that it's a bug. I suspect the programers needed to cope with the fact that in BTS, there can be a benefit in having multiple examples of the same resource. I suspect they also tried to deal with the percieved "exploits" in resource trading in Warlords and Vanilla. The resulting code is not game breaking, but produces some rather odd (IMO) results.

    RJM
    Fill me with the old familiar juice

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    • #17
      In case anyone is willing to invvestigate further, here are a couple of saves. The first is one turn before a deal is cancelled.
      Attached Files
      Fill me with the old familiar juice

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      • #18
        ... and here is the second save, a turn before the deal is re-offered.

        There is further evidence that the cause is a bug. During the period between the saves, the program doesn't seem to recognise a click on some of the resources in the negotiation screen.

        RJM
        Attached Files
        Fill me with the old familiar juice

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