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Heroic Epic and Military Academy: Do they stack?

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  • #31
    You could have a city on great plains map with 10 plains hills. I had a city like that making 1 cav per turn as boudica once(with GGs added in etc, ...think it was level 5s?)
    A ship at sea is its own world. To be the captain of a ship is to be the unquestioned ruler of that world and requires all of the leadership skills of a prince or minister.

    Men grow tired of sleep, love, singing and dancing, sooner than war

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    • #32
      Originally posted by Maniac
      How do you get cities with 40 raw hammers?
      I rarely have cities which produce more than 20 raw hammers. And I put mines on every hill. (Rarely use workshops though)
      I will not claim that MANY cities will hit 40h raw, but each game you hopefully will have one (or at least close, certainly well over 20h). All of the following cities assume biology and railroads on all appropriate tiles.

      CITY A:
      Plains hill railroaded is 5h, eight of them is 40h. Irrigated grassland for the other 8 tiles, post-biology, and you have a s16 city with 40h.

      CITY B:
      (I just generated this city - without edits other than razing forests to their based terrain - on my first new game, no map regens) (f/h)

      One coal plains hill (0/7), one coal grass hill (1/6), one aluminum plains hill (0/7), one plains forest lumbermill (1/4), two grass forest lumber mill (2/3), one desert hill (0/4), two plains hills (0/5), one grass hill (1/4), five grass farms (4/0), one FP farm (5/0), one cow plains (3/3), two plains farms (3/1). Total raw f/h: 43f 54h (inc. city square)


      CITY C:
      Twenty grasslands forests. Each railroaded with a lumber mill, 2f/3h, for 42f/61h inc city square.

      CITY D: (another one on the SAME MAP as city B, not regenerated, no edits that couldn't be done in the real game)
      One grass corn (7/0), three grassland hills (1/4), five grass forest lumbermills (2/3), one plains forest lumbermill (1/4), six grassland workshops (1/3), three grassland farms (4/0), plus city center gives 41/50.

      This is a late game count, of course, particularly City B, but City D could be made in virtually every game I play. That's also without state property, and with no watermills (2/3 instead of 1/3 in either case). Point is, 40h raw is a piece of cake in at least one city every game - and probably more in most games. Heck, the hardest part is making 20 people in a city happy...
      <Reverend> IRC is just multiplayer notepad.
      I like your SNOOPY POSTER! - While you Wait quote.

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      • #33
        Originally posted by snoopy369
        CITY C:
        Twenty grasslands forests. Each railroaded with a lumber mill, 2f/3h, for 42f/61h inc city square.
        I know you're giving high hammer examples, but would this city be better served by the national park?

        Gotta love them specialists.
        John Brown did nothing wrong.

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        • #34
          State Property Watermills and Workshops is the simplest way of doing this with basic terrain. Otherwise, having lots of windmills on hills usually helps with a couple of food specialist and some production specials.

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          • #35
            Somehow I think a food specialist would be game-imbalancing...
            <Reverend> IRC is just multiplayer notepad.
            I like your SNOOPY POSTER! - While you Wait quote.

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            • #36
              Originally posted by couerdelion
              State Property Watermills and Workshops is the simplest way of doing this with basic terrain. Otherwise, having lots of windmills on hills usually helps with a couple of food specialist and some production specials.
              I never really went with SP before. I just have an anti-communist disposition.

              I'll check it out though.
              John Brown did nothing wrong.

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              • #37
                Originally posted by snoopy369
                Somehow I think a food specialist would be game-imbalancing...
                Imagine the Great People though. You could have Colonel Sanders pop-rushing your whole civ.

                Then you'd have to balance it with some obesity special event.
                John Brown did nothing wrong.

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                • #38
                  Originally posted by Felch


                  Imagine the Great People though. You could have Colonel Sanders pop-rushing your whole civ.

                  Then you'd have to balance it with some obesity special event.
                  Oh dear. Just one typo and now there is the danger that Ronald McDonald might make an appearance in Civ V

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                  • #39
                    Originally posted by snoopy369

                    I will not claim that MANY cities will hit 40h raw, but each game you hopefully will have one (or at least close, certainly well over 20h). All of the following cities assume biology and railroads on all appropriate tiles.
                    I will. I had a look at my last game which was in the post biology/railroads/levee era and at least half of my cities had 40h raw. With the top 2 being 67 and 61. (with the 67 one 14 of those came as a result of the levee) I was running SP .
                    Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.

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                    • #40
                      .
                      Last edited by Nikomakkos; July 22, 2008, 00:36.

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                      • #41
                        I disagree, Niko, although, I see Your point...

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                        • #42
                          lol hahahahah



                          I wrote an in depth article on getting a 40 hammer production city that I then saw Snoopy had already done. I was a bit embarrassed about this and tried to delete my post, but the best I could do was edit it thus. But it this the main point of this thread, imo. :P

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                          • #43
                            Caste System adds one hammer to workshops and can be run with State Property -- not sure that would work in real life. Only hassle is no Emancipation when running Caste System. Haven't figured out a method yet, other than kicking their teeth in, to get other civs NOT to run Emancipation, making my people unhappy.
                            No matter where you go, there you are. - Buckaroo Banzai
                            "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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