I was a big fan of Civs 1 to 3. However, I had one major problem: controlling workers. It seemed to me I was not spending much time making fun, challenging strategy decisions. Instead, I was constantly moving workers and building roads, irrigation, or mines. Over and over again. Almost all my time was spent on boring micro decisions about a horde of workers.
When Civ 4 was being made, I made a hard decision for me, and chose not to play it. I just did not want to spend so much of my time robotically moving workers around, hoping to occasionally get to make a strategy decision.
Now I'm considering trying Civ 4 out again. So, I'd like to ask: how did Civ 4 turn out? And how much of the time do you have to spend repetitively controlling workers, instead of doing fun leader-of-an-empire stuff? Has worker AI improved to an acceptable level?
Thank you for any responses... I love Civ, and I remember this as a great game forum!
When Civ 4 was being made, I made a hard decision for me, and chose not to play it. I just did not want to spend so much of my time robotically moving workers around, hoping to occasionally get to make a strategy decision.
Now I'm considering trying Civ 4 out again. So, I'd like to ask: how did Civ 4 turn out? And how much of the time do you have to spend repetitively controlling workers, instead of doing fun leader-of-an-empire stuff? Has worker AI improved to an acceptable level?
Thank you for any responses... I love Civ, and I remember this as a great game forum!
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