In my current game I am playing with a different playing style, trying to win a cultural victory (as opposed to my normal domination). So the end game is playing out rather differently than normal - so thought I would see if anyone had any tips.
Its a tiny islands huge world, so everything is coastal. I have three cultural giants crusing happily towards the 75,000 victory post. I am as advanced as the world leaders, but not so large - after all we have been spending out time writing symphonies and painting, not conquering (for once!).
I presume that the AI is going to have sense and as I approach cultural vicotry is going to try to attack and destroy one of my cultural cities. It would have to be an amphibious attack, since we are all on small islands. Fair enough, who wouldn't. But how best to defend?
I am experienced enough at waging war, but this is slightly different. How to defend against a massive amphibious assult, whose only aim is suicidal burning of a single city?
We are up to infantry, destroyers and transports. WIth the speed these boats travel they can be massing outside my boarders one turn, and unloading at my cities the next. So what can you do?
As far as I can see naval and air units are useless, since neither can prevent an army landing. They can prevent reinforcements, but a suicide attack doesn't need them. Therefore, the only approach is to pack each of the three cities with large numbers of (defensive) units, so that if the AI tries an amphibious assault direct into the city with a naval SOD, it can hold out. At the same time, have enough counter-attack units (either split between the cities or elsewhere - fortunately the three are on the same island connected by railways) including air and canons/artillery so that if the AI tries to land next to a city, its stack can be sufficiently weakened immediately, that the city can survive.
I am sure I can get that to work, but it offends me that there is no 'front-foot' solution, to keep the barbarian heathen from sullying the holy land with their feet.
Any suggestions?
Its a tiny islands huge world, so everything is coastal. I have three cultural giants crusing happily towards the 75,000 victory post. I am as advanced as the world leaders, but not so large - after all we have been spending out time writing symphonies and painting, not conquering (for once!).
I presume that the AI is going to have sense and as I approach cultural vicotry is going to try to attack and destroy one of my cultural cities. It would have to be an amphibious attack, since we are all on small islands. Fair enough, who wouldn't. But how best to defend?
I am experienced enough at waging war, but this is slightly different. How to defend against a massive amphibious assult, whose only aim is suicidal burning of a single city?
We are up to infantry, destroyers and transports. WIth the speed these boats travel they can be massing outside my boarders one turn, and unloading at my cities the next. So what can you do?
As far as I can see naval and air units are useless, since neither can prevent an army landing. They can prevent reinforcements, but a suicide attack doesn't need them. Therefore, the only approach is to pack each of the three cities with large numbers of (defensive) units, so that if the AI tries an amphibious assault direct into the city with a naval SOD, it can hold out. At the same time, have enough counter-attack units (either split between the cities or elsewhere - fortunately the three are on the same island connected by railways) including air and canons/artillery so that if the AI tries to land next to a city, its stack can be sufficiently weakened immediately, that the city can survive.
I am sure I can get that to work, but it offends me that there is no 'front-foot' solution, to keep the barbarian heathen from sullying the holy land with their feet.
Any suggestions?
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