Do you use them? How, when and why?
I usually start to build them in the age of riflemen and grenadiers, at choke points or at my borders, to prevent sneak attacks or to simply keep the enemy out of my land during war. 2-3 units in each tile, of various types to provide combined arms, and upgrades to fit the type of terrain in the tile. I also build forts if the tile is outside my city limits.
The enemy usually sends his Stack of Doom(TM) to attack the weakest point of the line. But he usually suffers far more casualties than he can inflict, and with some reserves behind the lines, I can fill the gaps on the next turn.
Then I keep the line and send my Stack of Doom(TM) in front of it, to attack a city or to just rape and plunder all the enemy's improvements. If I gain territory, I may move the line forwards. That will normally screw up the unit specialisation (woodsmen, guerilla etc), but by then the enemy is normally weaker and won't attack my line anyway.
I usually start to build them in the age of riflemen and grenadiers, at choke points or at my borders, to prevent sneak attacks or to simply keep the enemy out of my land during war. 2-3 units in each tile, of various types to provide combined arms, and upgrades to fit the type of terrain in the tile. I also build forts if the tile is outside my city limits.
The enemy usually sends his Stack of Doom(TM) to attack the weakest point of the line. But he usually suffers far more casualties than he can inflict, and with some reserves behind the lines, I can fill the gaps on the next turn.
Then I keep the line and send my Stack of Doom(TM) in front of it, to attack a city or to just rape and plunder all the enemy's improvements. If I gain territory, I may move the line forwards. That will normally screw up the unit specialisation (woodsmen, guerilla etc), but by then the enemy is normally weaker and won't attack my line anyway.
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