In my many games of Civ 4 to date, I have a habit of founding my first city on the first square - usually because I glance and its a good location, also because I know that the game generates good and balanced starts (on continents maps at leasts, which is what I usually play), and because I don't want to waste any time before I start producing/researching.
However, I've come to the realisation that when a city is founded on a hill, the bonus +1 resource in the first square (Not to mention the defense bonus) is a really huge advantage over a city founded on flat terrain, with no apparent drawbacks.
Would it be right to say that if a move to a hill gives an equally good starting site to the initial placement, than its almost always worth moving the settler that first step, even given that a turn will be wasted? Assuming the first couple of tiles you can work are good ones, then you'd quickly make up the time in production...
However, I've come to the realisation that when a city is founded on a hill, the bonus +1 resource in the first square (Not to mention the defense bonus) is a really huge advantage over a city founded on flat terrain, with no apparent drawbacks.
Would it be right to say that if a move to a hill gives an equally good starting site to the initial placement, than its almost always worth moving the settler that first step, even given that a turn will be wasted? Assuming the first couple of tiles you can work are good ones, then you'd quickly make up the time in production...
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