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If you could bring one thing from an earlier Civ version to CIV...

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  • Originally posted by Seedle
    Leonardo's Workshop. Since free upgrades would probably be a wee mite broken, it could allow upgraded units to keep their experience points instead.
    The Kremlin is the new Leo's.
    I'm consitently stupid- Japher
    I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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    • Originally posted by Theben


      The Kremlin is the new Leo's.
      How so? The Kremlin affects rush costs, Leo's affects unit upgrades.
      You've just proven signature advertising works!

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      • I think the Kremlin also affects the cost of ugrades.
        I'm consitently stupid- Japher
        I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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        • CARAVANS!

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          • I used to really like sailing a galley off into the ocean hoping to find land, sometimes it would sink, sometimes there would be land. Very useful if you were stuck on an island somewhere. If you got one to land you could use it as a link to get settlers there. One boat carrying the settler out into the ocean, the other grabbing the guys off it and sailing to safety. The first boat might sink, but it was empty.

            From pre BTS Civ IV it was cool that your religion would expand out into the ocean and you could meet other civs that way.
            Long time member @ Apolyton
            Civilization player since the dawn of time

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            • I'd like to have the listening posts from Call to Power back. They made a great investment to observe your neighbors internal movements in the mid stages of the game... And for a late game replacement; spy satellites.

              ...And just pulling this out of the air; how about different ammo types for artillery pieces/siege weapons? Imagine being able to fire plague infected meat into a city during a siege to reduce population and defenses, or blasting musketmen with grapeshot to demoralize the front line troops.

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              • Originally posted by Lancer
                I used to really like sailing a galley off into the ocean hoping to find land, sometimes it would sink, sometimes there would be land. Very useful if you were stuck on an island somewhere. If you got one to land you could use it as a link to get settlers there. One boat carrying the settler out into the ocean, the other grabbing the guys off it and sailing to safety. The first boat might sink, but it was empty.
                Ah, you are referring to "suicide galleys"

                It's a neat exploit and I liked to do it myself. However, you do realize that it IS an exploit, since the AI Civs would never try it. This gave the human players willing to invest in the cost of a few galleys the chance to meet other CIVs earlier in the game than usual (with the advantages of tech trading and the like) as well as the possibilities of colonization, and just as useful, popping goody huts.

                No, I think its fairer that its no longer possible to do that--although if it were still possible, I imagine that a "Polynesian" Civ might have the odds on galley death in the ocean significantly less than other Civs

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                • Originally posted by PohlSE
                  I'd like to have the listening posts from Call to Power back. They made a great investment to observe your neighbors internal movements in the mid stages of the game... And for a late game replacement; spy satellites.

                  ...And just pulling this out of the air; how about different ammo types for artillery pieces/siege weapons? Imagine being able to fire plague infected meat into a city during a siege to reduce population and defenses, or blasting musketmen with grapeshot to demoralize the front line troops.
                  This would be promotions. You want to cause more collateral damage, you can promote for that. You want to knock down walls faster, you can promote for that. Just rename accuracy and barrage and the like to whatever ammo type you feel fits, done.
                  You've just proven signature advertising works!

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                  • Originally posted by Jvstin


                    Ah, you are referring to "suicide galleys"

                    It's a neat exploit and I liked to do it myself. However, you do realize that it IS an exploit, since the AI Civs would never try it. This gave the human players willing to invest in the cost of a few galleys the chance to meet other CIVs earlier in the game than usual (with the advantages of tech trading and the like) as well as the possibilities of colonization, and just as useful, popping goody huts.

                    No, I think its fairer that its no longer possible to do that--although if it were still possible, I imagine that a "Polynesian" Civ might have the odds on galley death in the ocean significantly less than other Civs
                    Uhem - tho i said in the other thread there are enough civs, a polynesian might make sense actually (hey - we already have the Moais) - and they could have that special galley (as their UU), that would be allowed to go into ocean at a risk...

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                    • I wonder if the south sea islands were coloniized by a national effort to expand into new areas or Malay fishermen who went fishing with their wives and got blown out to sea by a storm, finding Tahiti by chance.
                      Long time member @ Apolyton
                      Civilization player since the dawn of time

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                      • If any islands population would have been founded by merely the crew of one fisherboat, they would have degenarated pretty quickly, i´d guess... I dont know to what extend that really happened (hey no offense - this isnt racist talk, but merely population-ecology), but if it didnt, then, having the small sizes of the islands in mind, it suggests, that contact between the various islands had been established and genes "traded".

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                        • i seem to remember a bit about a very farstretching trade network existing in the pacific-indian ocean area from way way way back. so yes. polynesian would be a good civ for future games, though they never had much of an "empire" unless you count modern day indonesia.... which is vast...
                          Diplogamer formerly known as LzPrst

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                          • Originally posted by LzPrst
                            i seem to remember a bit about a very farstretching trade network existing in the pacific-indian ocean area from way way way back. so yes. polynesian would be a good civ for future games, though they never had much of an "empire" unless you count modern day indonesia.... which is vast...
                            They might not have had much of an empire, but the Polynesians are the all-time premier ocean explorers prior to the European voyages of colonization. If you just look at how vast the Pacific Ocean is, and see how they found places as diverse as Hawaii and Easter Island is just...incredible.

                            Their exact methods are still not completely known, but the current theory is that they memorized star constellations and how the stars in the skies shift in latitude.

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                            • Although, the Polynesions actually weren't the first group to expand through those islands. It is now thought that the first group to expand through those islands was a much earlier ethnic group; all that's really left of them now is the Austrialian Aborigines, because the Polynesions had gotten farming from the Chinese and then spread through those islands with rice farming technology, which gave them a huge advantage over the earlier wave of expansion.

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