I've already noted that they should not necessarily correlate with reality; that is a hindrance, not a help, because reality is so darn complicated. Anything that pretends to correlate well with reality is introducing too much error.
That's nonsense. Error in such a model is, by definition, conflict with reality. Therefore, they should try to render the whole system erronous?
The point of a simulator is to limit the variables to a smaller number so as to study their interactions.
The interactions you're studying in civ have nothing to do with the real world, so it's all pointless.
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