Hey ya'll
I have found a AP strategy that almost guarentees a diplomatic victory by 1200 AD (on a single contenent). Is this common knowledge and I just found it? Is it an exploit? I know I will need to shy away from this because it is just too easy. It works up to Noble, easily.
The basic strategy:
1) Obtain and propogate the religon shared by the majority of nations. This is your "primary religon." You will build but not complete the AP under this state religon. They both must be present in the city to build the AP. though you can start w/o the "controled" religon.
2) Be first to Theology (ideal) or Be first to Philosophy (good second option). This will give you a religon to control.
3) Begin to build the AP.
4) Spread yor controled religion to only your Civ (inner cities first, ideal).
5)With in 10 turns or so of completing the AP, begin to spread your controlled religon to a single city in each nation. You should have only a city or two left to spread it to in your civ.
6)Within 2 turns of completing the AP, switch to your controlled religon.
7) Finish the build of the AP.
8) Switch back to the world religon.
9) As you discover over-sea nations, make sure to quickly spread the religon to a sinlge city.
Notes:
- You must have the state religon in the city building the AP which sets the member religon.
- Every existing civ must have at least one city with your "controlled" religon.
-Works best on single contenent (early) maps.
- It is interesting when you got Theocracy preventing the spread of your religon, later in the game. I started a world war between vassels and masters just to capture a city, spread my religon and return the city in tme for the next election.
- Downside... Your religous buildings tend to double in requirements as it will typically not be your state religon
Under this, you will have the vast and overwhelming majority of the represented votes and win easily. I already alluded to the ways to get around late game contact and Theocracy.
I am not that good (Noble at best) yet, but I would like to see how this plays at different difficulties.
Any thoughs?
[edited for spelling][edited for clarity]
I have found a AP strategy that almost guarentees a diplomatic victory by 1200 AD (on a single contenent). Is this common knowledge and I just found it? Is it an exploit? I know I will need to shy away from this because it is just too easy. It works up to Noble, easily.
The basic strategy:
1) Obtain and propogate the religon shared by the majority of nations. This is your "primary religon." You will build but not complete the AP under this state religon. They both must be present in the city to build the AP. though you can start w/o the "controled" religon.
2) Be first to Theology (ideal) or Be first to Philosophy (good second option). This will give you a religon to control.
3) Begin to build the AP.
4) Spread yor controled religion to only your Civ (inner cities first, ideal).
5)With in 10 turns or so of completing the AP, begin to spread your controlled religon to a single city in each nation. You should have only a city or two left to spread it to in your civ.
6)Within 2 turns of completing the AP, switch to your controlled religon.
7) Finish the build of the AP.
8) Switch back to the world religon.
9) As you discover over-sea nations, make sure to quickly spread the religon to a sinlge city.
Notes:
- You must have the state religon in the city building the AP which sets the member religon.
- Every existing civ must have at least one city with your "controlled" religon.
-Works best on single contenent (early) maps.
- It is interesting when you got Theocracy preventing the spread of your religon, later in the game. I started a world war between vassels and masters just to capture a city, spread my religon and return the city in tme for the next election.
- Downside... Your religous buildings tend to double in requirements as it will typically not be your state religon
Under this, you will have the vast and overwhelming majority of the represented votes and win easily. I already alluded to the ways to get around late game contact and Theocracy.
I am not that good (Noble at best) yet, but I would like to see how this plays at different difficulties.
Any thoughs?
[edited for spelling][edited for clarity]
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