Soren Johnson is living it up now he's working for the Man The former Firaxis co-designer of Civilization III and lead designer of Civilization IV who's now working on Spore for Electronic Arts will be visiting Brazil this week to speak at the SBGames Conference in São Leopoldo. He'll be delivering a keynote on the AI in Civilization:
The SBGames Conference will be held November 7-9 in São Leopoldo, near Porto Alegre in southern Brazil, and is organised by the Unisinos university. Registration for the event is still open and fees vary from R$ 75-160. More details can be found on the conference website.
As Soren notes in his blog,
As one of the best-loved single-player strategy games, Civilization relies heavily on its AI to provide an engaging experience for the player. A review of the game's development suggests answers to many of the questions that often plague AI developers. How do we make the AI fun? Do we want the AI to win? Should the AI cheat? If so, how much? Should we adjust the game design to accommodate the limitations of the AI? Can the AI behave like a human? Should it? When and how should the AI be developed? What happens if we expose the AI to the modding community?
The SBGames Conference will be held November 7-9 in São Leopoldo, near Porto Alegre in southern Brazil, and is organised by the Unisinos university. Registration for the event is still open and fees vary from R$ 75-160. More details can be found on the conference website.
As Soren notes in his blog,
Latin America is one area that is usually off the radar for game developers, so I’m looking forward to learning more about the games market down there.
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