Hello
I rarely post but here goes! Now, I'm a huge fan of all kinds of random events and was most pleased when they introduced this feature in BTS and overall I think the implementation was succesful. But for the life of me I couldn't find many threads regarding them on this forum (forgive me if I'm wrong). Now, I did find an interesting thread on CFC here which pretty much covers it. However, since I do prefer Apolyton over CFC I was hoping to get a discussion going here as well, seeing that both Ori (original thread starter at CFC) and Solver post here as well.
So, what's your take on random events? Personally I am still, even after reading the thread at CFC, interested in how the mechanics work. Being a huge fan of random events as mentioned, I'd like to know the logic behind them (Active, weight? ) and so on. Also, activating and possibly creating new "random" events would be most interesting and after activating the disabled Tsunami event (and putting a relatively high possibility of it happening) I've had moments of pure joy along with cries of pain when Tsunami's have hit coastal towns of both my enemies and myself. Good times.
Now, let's hear it!
I rarely post but here goes! Now, I'm a huge fan of all kinds of random events and was most pleased when they introduced this feature in BTS and overall I think the implementation was succesful. But for the life of me I couldn't find many threads regarding them on this forum (forgive me if I'm wrong). Now, I did find an interesting thread on CFC here which pretty much covers it. However, since I do prefer Apolyton over CFC I was hoping to get a discussion going here as well, seeing that both Ori (original thread starter at CFC) and Solver post here as well.
So, what's your take on random events? Personally I am still, even after reading the thread at CFC, interested in how the mechanics work. Being a huge fan of random events as mentioned, I'd like to know the logic behind them (Active, weight? ) and so on. Also, activating and possibly creating new "random" events would be most interesting and after activating the disabled Tsunami event (and putting a relatively high possibility of it happening) I've had moments of pure joy along with cries of pain when Tsunami's have hit coastal towns of both my enemies and myself. Good times.
Now, let's hear it!
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