Recently in another discussion someone mentioned the 30 seconds it takes Civ4: BTS to start, which I found surprising since mine takes five minutes. Also in a discussion about how long a game lasts people who play marathon on a huge map who say the like to micromanage were finishing in half the time it takes me to play out a normal speed, standard sized map. So obviously something is slow with my computer. Here's what I'm running:
Pentium 4 1.6GHz, 512 MB of RAM, and an NVIDIA GeForce FX 5200 graphics card. I can't find where it will tell me how much video ram I have.
The easiest and cheapest thing to upgrade would be the RAM, so will that work or is something else slowing it down?
Pentium 4 1.6GHz, 512 MB of RAM, and an NVIDIA GeForce FX 5200 graphics card. I can't find where it will tell me how much video ram I have.
The easiest and cheapest thing to upgrade would be the RAM, so will that work or is something else slowing it down?

5200 is no 440mx (abs min spec), but 5200 is the worst of the 5000 series, isn't it ... and those 5000s were pretty iffy. (That said, I think I had a 5600 or thereabouts when I started civ4, and that ran fine ... but 5200 was behind those I think.)
, 5200/5700 hybrid. Ran well enough. I'm not hard to please when it comes to performance, but video card sure wasn't my biggest problem back then. But yeah, the entire FX series is weird. Sadly. Though it doesn't really show with Civ4, it shows with other games. FX series has support for 2.0 shaders, on paper, but in practice they slow down to 1-3 FPS as soon as any scene is rendered with 2.0 shaders. Only the later releases of FX series could render 2.0 shader scenes at anything resembling normal performance, and even then nothing great...
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