Hi,
If I take a trebuchet to a city and start bombardment of its defenses, then the treb will bombard 16 percentage points each turn. A city with 85% cultural defense is brought down to 69% after one bombardment with a treb.
But if said city also has built walls this increases it's cultural defense with 50%. So it shows up in the game with 125% cultural defenses.
However, when I take my treb to bombard that city it only reduces the defenses with 4 percentage points to 121%.
What is going on here? The walls bonus is reflected in the higher starting % of defenses, isn't it. So why is the bombarding of my treb on top of that crippled to 4 percentage points?
Granted, I have not run tests in world-builder, but based on experience, when there are walls around a city it seems to take me 4 times as long to bombard down to zero as when there are no walls.
Is my,
1) logic completely flawed,
2) math skills evidently lacking, or
3) have I completely misunderstood everything?
If I take a trebuchet to a city and start bombardment of its defenses, then the treb will bombard 16 percentage points each turn. A city with 85% cultural defense is brought down to 69% after one bombardment with a treb.
But if said city also has built walls this increases it's cultural defense with 50%. So it shows up in the game with 125% cultural defenses.
However, when I take my treb to bombard that city it only reduces the defenses with 4 percentage points to 121%.
What is going on here? The walls bonus is reflected in the higher starting % of defenses, isn't it. So why is the bombarding of my treb on top of that crippled to 4 percentage points?
Granted, I have not run tests in world-builder, but based on experience, when there are walls around a city it seems to take me 4 times as long to bombard down to zero as when there are no walls.
Is my,
1) logic completely flawed,
2) math skills evidently lacking, or
3) have I completely misunderstood everything?

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