Announcement

Collapse
No announcement yet.

Corporations

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    A couple of notes: I'm currently on a location in the map in which Cerial Meals is a whole lot better than Sushi. It seems that this map was a custom made one though.
    (Actualy Ethanol appears more useful than either of those since it would produce 6 science beakers per location [and oil] with all the ethanol resources in my territory.)

    Also it appears to me that the one Corporation that's least useful even with a lot of those resources is the one yielding nothing but cash. The Corp screen says it's maintenance cost would exceed the gold yield for every one of my cities and this is with court houses everywhere and having all gold multipers + Wall Street in the holy shrine city. (I assume that screen on maint has already factored in the Court Houses present & the Civic multiper choices.)
    1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
    Templar Science Minister
    AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

    Comment


    • #17
      The corporation adviser screen paints a misleading picture. The benefits of corporations are shown before multipliers come into play, so in fully developed cities, your actual benefit can be double what is shown for gold, science, and production. In cities with Wall Street, Oxford University, or the Iron Works (assuming it has both coal and iron), the gold, science, or production benefit is triple what the adviser shows. Civics can provide additional production boosts for certain purposes, as can military academies and the Heroic Epic when building troops. So in well-developed cities, the benefits of corporations can be dramatically greater than what the corporation adviser shows. The corporation adviser also does not show the benefits in gold to the headquarters city if you have the headquarters.

      On the cost side, with 3.02 or 3.03 and without Solver's unofficial patch, inflation can make the cost of corporations more than double what the corporation adviser shows. But with Solver's patch or the new patch that is about to come out, corporation upkeep costs are immune to inflation, so the cost picture on the corporation adviser screen should be accurate unless I'm missing something.

      Comment


      • #18
        On my last game, I was running Sushi and actually saw my gold income go UP when spreading to each new city. I was running Solver's patch and had Wall Street plus Bank etc in my Corp home city.

        Wodan

        Comment


        • #19
          Originally posted by wodan11
          On my last game, I was running Sushi and actually saw my gold income go UP when spreading to each new city. I was running Solver's patch and had Wall Street plus Bank etc in my Corp home city.

          Wodan
          If your raw corporation costs do not exceed 45 gold per turn and city (which you certainly didn't) and all common multipliers are in play you will make benefits (in terms of pure gold, not counting the hammer/food gain)

          Comment


          • #20
            Originally posted by ben04

            If your raw corporation costs do not exceed 45 gold per turn and city (which you certainly didn't) and all common multipliers are in play you will make benefits (in terms of pure gold, not counting the hammer/food gain)
            Why?

            Wodan

            Comment


            • #21
              Because the gold you get from the headquarters is bigger than the costs.

              Comment


              • #22
                Originally posted by ben04
                Because the gold you get from the headquarters is bigger than the costs.
                Exactly my point.

                Wodan

                Comment


                • #23
                  In my current game, as the Dutch, I founded Standard Ethanol in my Wall Street city. I get 15 gold per turn every time it spreads to a new city, the base 5 tripled for improvements. Even with the upcoming patch it would be 12 per turn. If I spread it into an established city with a courthouse, it'll increase the maintenance cost of that city by considerably less than 15, so I make a profit. It seems to be a base of just under 1 gold per point of population (15.99 in a size 16 city) up to a certain point. Cut that in half for a courthouse and I pay 8 gold in maintenance and gain 15 in income, so I make an extra 7 gold a turn.

                  In this game, after I founded the corp, I traded and bought extra sources of grains, so each city with the corporation is getting a base of 14 beakers per turn in research in addition. My old cities, all of whom have libraries, observatories and universities are getting the corporation for the research bonus. I've started spreading it into foreign countries as well, concentrating on those who are lowest on the tech totem pole, but I'd spread it into the #2 tech civ before I realized that, and they're spreading it themselves.

                  I may be misunderstanding it, but as best I can figure two corps that use the same resources cannot exist in the same city, so you might not be able to spread Creative Constructions into a city if Mining, Inc. was already there. Nobody in this game has founded Cereal Mills, so I can't confirm it.
                  Age and treachery will defeat youth and skill every time.

                  Comment


                  • #24
                    This seems to be acurate. Move a competeing Exec into a coporate city, and it trys to "buy out" the original corporation. I've noticed that they often fail.
                    I don't know what I've been told!
                    Deirdre's got a Network Node!
                    Love to press the Buster Switch!
                    Gonna nuke that crazy witch!

                    Comment


                    • #25
                      Interesting. In a recent game, I actually had a corporate drone fail to spread a corporate branch to a city that did
                      N O T have a competing branch. Just got a message "Your executive has failed to spread Mining, Inc!" (or whatever it was.
                      "The nation that controls magnesium controls the universe."

                      -Matt Groenig

                      Comment


                      • #26
                        According to the Civilopedia, two corporations that use the same resource cannot coexist in the same city. This makes Sid's Sushi, Cereal Mills, and Standard Ethanol mutually exclusive, and makes Mining, Inc. mutually exclusive with Creative Constructions, Civilized Jewelers, and Aluminum Co. But Creative Constructions, Civilized Jewelers, and Aluminum Co. can all coexist in the same city.

                        Corporate executives always have a chance of failing to spread a corporation to a city that already has one or more corporations in it, even if the new corporation does not compete with the old one. The mechanism is probably similar to the way spreading religions work. With just one corporation already in a city, failures are rare - at least when the two corporations can coexist. (I have lots of experience adding a second corporation, but almost none replacing one corporation with another.) I'm pretty sure that as in the case of religions, the chance of failure goes up with the number of corporations already in a city.

                        Comment


                        • #27
                          Originally posted by wodan11
                          On my last game, I was running Sushi and actually saw my gold income go UP when spreading to each new city.
                          I saw the same thing with Standard Ethanol in one game.

                          Comment


                          • #28
                            Blake, I think you forgot "Using the corporations to cripple AI economies..."

                            Me.

                            Comment


                            • #29
                              Originally posted by Asmodeous
                              Blake, I think you forgot "Using the corporations to cripple AI economies..."

                              Me.
                              Heh heh.

                              I'ma start using that stategey
                              I don't know what I've been told!
                              Deirdre's got a Network Node!
                              Love to press the Buster Switch!
                              Gonna nuke that crazy witch!

                              Comment


                              • #30
                                Originally posted by gdijedi7


                                Heh heh.

                                I'ma start using that stategey
                                But with the new patch....not so much.
                                "The nation that controls magnesium controls the universe."

                                -Matt Groenig

                                Comment

                                Working...
                                X