Originally posted by Unimatrix11
I am not a programmer at all and i also mentioned this like two years ago. Also this is not to insult anyone or complain to anyone in specfic, BUT: I just wonder how on earth this chess-program on my C64 ("Grandmaster"), consisting of 8 KBytes of code (graphics included) and running on a 0.97 Mhz 8-bit-processor, managed to beat my ass pretty quickly (1 or 2 minutes per move IIRC) every single time for years... i actually never managed to beat it - and it didnt get any bonuses AFAIK ...
Yeahyeah - i know: It´s probably because i am a really poor chess player - but i am not (tho not a exactly a "grand-master" neither)...
I am not a programmer at all and i also mentioned this like two years ago. Also this is not to insult anyone or complain to anyone in specfic, BUT: I just wonder how on earth this chess-program on my C64 ("Grandmaster"), consisting of 8 KBytes of code (graphics included) and running on a 0.97 Mhz 8-bit-processor, managed to beat my ass pretty quickly (1 or 2 minutes per move IIRC) every single time for years... i actually never managed to beat it - and it didnt get any bonuses AFAIK ...
Yeahyeah - i know: It´s probably because i am a really poor chess player - but i am not (tho not a exactly a "grand-master" neither)...
Go has very few rules, much less than you have with chess, but this also means that you can place your stones almost everywhere on the board and can, especialy at the begnning, use several strategies that all can be considered as good moves (and there also are no difference in the value of the stones from the beginning on, their worth for your strategy is only created when you place them on the board).
As a result in contrast to chess programs that can beat grandmasters even the best Go programs can only beat Go players with the grade around 12. Kyu (like Karate Go uses a system of Kyu (pupil) and Dan (master) levels.)
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