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understanding rivers and health

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  • understanding rivers and health

    I'm trying to figure out how the health advantage of rivers (in BtS) exactly works. Do you get a health benefit for every square in your city radias that has fresh water; every square that you are *working* that has fresh water; or only for founding the city on a square that has fresh water?

  • #2
    Founding a city on freshwater.

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    • #3
      and what exactly is the health benefit of founding on a fresh water tile?

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      • #4
        +2 Health.

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        • #5
          thanks.

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          • #6
            Which is good for countering the -health from the usual floodplains associated with rivers.

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            • #7
              That, too. Plus you can build Levees in BtS, and add production to those river tiles

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              • #8
                A worked unimproved flood plains tile yields 3 food which would pay for it's unhealthiness at much higher level than is actually in the game.
                1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                Templar Science Minister
                AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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                • #9
                  To be complete:

                  Founding on a floodplain destroys the floodplain. This eliminates the -0.4 health. Whether or not this will ACTUALLY change the health penalty or not depends.

                  The bad health is truncated, here are the thresholds where the additional floodplain causes additional unhealth:
                  3 Floodplains (-1.2)
                  5 Floodplains (-2.0)
                  8 Floodplains (-3.2)
                  10 Floodplains (-4)
                  13 Floodplains (-5.2)
                  15 Floodplains (-6)

                  So if the city radius has that many floodplains and you are founding on one of those floodplains, you'll "gain" an extra health, which will basically offset the loss of 1 food by founding on the FP (rather than grassland). At other floodplain counts the health penalty doesn't change.

                  Note: Jungles are -0.25 health and are added to the floodplains number, so the floodplains numbers wont work until all the jungle is cleared - but you're going to do that sooner or later.
                  Forest is +0.5 health, but positive health is calculated (and truncated) separately from negative health.

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