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  • War Weariness

    Does anyone know how this is calculated, and how long it takes to wear off?

    I re-engaed in a war, and it seemed the unhappiness caused by WW continued from where it was last time, rather than beginning again.
    The strength and ferocity of a rhinoceros... The speed and agility of a jungle cat... the intelligence of a garden snail.

  • #2
    Another thread inspired some searching through the SDK, and this is what I came up with NOTE: ALL 1.61 based, Vanilla, Not Warlords So the "simple" formula seems to be: WW Unhappiness in a City= Pop x Active WW/200 x (100% -25%(Jail)-25%(Rushmore)-50%(Police State) ) x World Size...

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    • #3
      The short answer if you don't want to read wiggie's post is that to entirely wear off takes a reasonably long time if you have a lot; 20 turns or more easily. Shorter wars it goes away faster.

      Wiggies' linked post is a good explanation
      <Reverend> IRC is just multiplayer notepad.
      I like your SNOOPY POSTER! - While you Wait quote.

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