I recently updated to BtS, never played Warlords. I'm now experiencing an economy-related problem that is not present in the vanilla version of the game. I usually start the game with science on 100%, and rarely go below 50% during the game. After installing BtS, however, my income, soon after start, cannot support any science at all. Even worse, even at 0% science, my balance goes in the negative and units go on strike. Is this a glitch in the expansion, or is there a way to correct it? I'm playing at noble difficulty and marathon game speed. Thanks.
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BtS - Problems with economy/science rate
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He/ she says it's in the beginning of the game so can't have corporations yet
Are you building many units? And cities? I've been playing Warlord, but can't remember if it was a change from vanilla to that version. From Warlords to BtS, I haven't noticed any changes regarding this.
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Re: BtS - Problems with economy/science rate
Originally posted by xpfusion
I recently updated to BtS, never played Warlords. I'm now experiencing an economy-related problem that is not present in the vanilla version of the game. I usually start the game with science on 100%, and rarely go below 50% during the game. After installing BtS, however, my income, soon after start, cannot support any science at all. Even worse, even at 0% science, my balance goes in the negative and units go on strike. Is this a glitch in the expansion, or is there a way to correct it? I'm playing at noble difficulty and marathon game speed. Thanks.
FWIW, apart from assigning 10% to Espionage as soon as I encounter another civ, I run at 100% science or near that until I have a few cities up, then I'm forced to turn it down a little for upkeep. But I still manage at leat 60% throughout the game, usually 70% in a well-developed little empire.
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