Originally posted by marvinkosh
Well, more cities does mean more commerce, which in turn means more beakers and faster research. If they're not defending those cities well enough against attack then those cities can be put to use for your empire, or if they're too far away to be of use, you can burn them to the ground so your rival's advance is checked.
The thing to remember is that the more cities you have, the more things you can produce at the one time. This allows some of your cities a chance to grow while the others work on producing workers or settlers.
Well, more cities does mean more commerce, which in turn means more beakers and faster research. If they're not defending those cities well enough against attack then those cities can be put to use for your empire, or if they're too far away to be of use, you can burn them to the ground so your rival's advance is checked.
The thing to remember is that the more cities you have, the more things you can produce at the one time. This allows some of your cities a chance to grow while the others work on producing workers or settlers.
Once you have the ability to build a market place, its easy to start expanding without too much worry about maintenance.
SAying that, its costing me 100 maintenance for each city i am now capturing (plus inflation).
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