The Road to War: Information Thread!
Welcome to The Road to War! The World War II mod for Sid Meiers Civilization IV: Beyond the Sword.
Please read through this thread to keep up to date with new developments for the mod.
History:
The Road to War as released in Beyond the Sword is the culmination of 12 months work by a dedicated team of fans. The mod is designed and coded by Dale Kent with graphics and movies by GarretSidzaka of CivFanatics and Hexagonia of Apolyton. The mod also makes use of various unit artwork from CivFanatics unit makers.
Official Web Site:
The official web site is hosted by Apolyton Civilization Site at: http://rtw.apolyton.net
The latest update of the web site was: 30 July 2007.
Add-On Pack 1 Details:
Add-On Pack 1 is currently in development. The pack's features will include:
- All nations playable on all maps
- Multiplay enabled
- New Intro Movie
- Cutscenes for the major events
- More nations and leaders (in support of future scenarios)
- New units (Code Breakers, Anti Tank Guns & Tank Destroyers)
- Bugfixes
See this thread for details: http://apolyton.net/forums/showthrea...hreadid=168701
Known Bugs:
1. Spy bug: Confirmed.
Unable to perform any active espionage missions using spies as reports "Visible by #####". This is fixed in Add-On Pack 1.
2. No oil for UK: Confirmed.
Reported that UK has no access to oil on the home islands. Oil is available in UK held middle east. This is fixed in Add-On Pack 1.
3. PRC vs KMT: Confirmed.
Not exactly a bug, but the Kuomintang was in control of China during the war, not the Communists. This is fixed in Add-On Pack 1.
4. FW-190 before BF-109: Confirmed.
These two units need to be swapped so the FW-190 comes after the BF-109. This is fixed in Add-On Pack 1.
5. Chairman "Zedong": Confirmed.
Should be "Mao". This is fixed in Add-On Pack 1.
6. AA not intercepting: Confirmed.
AA do not intercept, and do not have an intercept button. This is fixed in Add-On Pack 1.
Please report all Road to War bugs in this thread. Please do NOT report general BtS bugs in this thread.
Easter Eggs:
Some of the debug codes were left in the mod as they can enhance the player's enjoyment.
- CTRL+SHIFT+Z: If you have any allies, you can change to one of them. Only possible once per game.
- CTRL+SHIFT+X: Give control of your nation to the AI for 5 turns.
- CTRL+SHIFT+C: Give control of your nation to the AI for 50 turns.
- CTRL+SHIFT+V: Give control of your nation to the AI for 100 turns.
- CTRL+SHIFT+B: Give control of your nation to the AI for 200 turns.
- CTRL+SHIFT+N: Give control of your nation to the AI for 300 turns.
- CTRL+SHIFT+M: Give control of your nation to the AI for 350 turns.
Closing:
I sincerely hope you enjoy The Road to War! If you have any suggestions, comments or anything else please feel free to post them.
I will continue to support and develop new content for the mod, so do not think your voice is not heard (though sometimes it can take me a little while to acknowledge your comments ).
Thanks and happy civing!
Dale
Welcome to The Road to War! The World War II mod for Sid Meiers Civilization IV: Beyond the Sword.
Please read through this thread to keep up to date with new developments for the mod.
History:
The Road to War as released in Beyond the Sword is the culmination of 12 months work by a dedicated team of fans. The mod is designed and coded by Dale Kent with graphics and movies by GarretSidzaka of CivFanatics and Hexagonia of Apolyton. The mod also makes use of various unit artwork from CivFanatics unit makers.
Official Web Site:
The official web site is hosted by Apolyton Civilization Site at: http://rtw.apolyton.net
The latest update of the web site was: 30 July 2007.
Add-On Pack 1 Details:
Add-On Pack 1 is currently in development. The pack's features will include:
- All nations playable on all maps
- Multiplay enabled
- New Intro Movie
- Cutscenes for the major events
- More nations and leaders (in support of future scenarios)
- New units (Code Breakers, Anti Tank Guns & Tank Destroyers)
- Bugfixes
See this thread for details: http://apolyton.net/forums/showthrea...hreadid=168701
Known Bugs:
1. Spy bug: Confirmed.
Unable to perform any active espionage missions using spies as reports "Visible by #####". This is fixed in Add-On Pack 1.
2. No oil for UK: Confirmed.
Reported that UK has no access to oil on the home islands. Oil is available in UK held middle east. This is fixed in Add-On Pack 1.
3. PRC vs KMT: Confirmed.
Not exactly a bug, but the Kuomintang was in control of China during the war, not the Communists. This is fixed in Add-On Pack 1.
4. FW-190 before BF-109: Confirmed.
These two units need to be swapped so the FW-190 comes after the BF-109. This is fixed in Add-On Pack 1.
5. Chairman "Zedong": Confirmed.
Should be "Mao". This is fixed in Add-On Pack 1.
6. AA not intercepting: Confirmed.
AA do not intercept, and do not have an intercept button. This is fixed in Add-On Pack 1.
Please report all Road to War bugs in this thread. Please do NOT report general BtS bugs in this thread.
Easter Eggs:
Some of the debug codes were left in the mod as they can enhance the player's enjoyment.
- CTRL+SHIFT+Z: If you have any allies, you can change to one of them. Only possible once per game.
- CTRL+SHIFT+X: Give control of your nation to the AI for 5 turns.
- CTRL+SHIFT+C: Give control of your nation to the AI for 50 turns.
- CTRL+SHIFT+V: Give control of your nation to the AI for 100 turns.
- CTRL+SHIFT+B: Give control of your nation to the AI for 200 turns.
- CTRL+SHIFT+N: Give control of your nation to the AI for 300 turns.
- CTRL+SHIFT+M: Give control of your nation to the AI for 350 turns.
Closing:
I sincerely hope you enjoy The Road to War! If you have any suggestions, comments or anything else please feel free to post them.
I will continue to support and develop new content for the mod, so do not think your voice is not heard (though sometimes it can take me a little while to acknowledge your comments ).
Thanks and happy civing!
Dale
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