With regards to angry citizens, emphaticly disagree.
An angry citizen does not work but still consumes 2 food. Your much better off if you have an angry citizen killing him with a pop rush than keeping the free loafer around.
Now as to a sick citizen(s) there still working fine but are consuming a bit more food than normal, so the only real time that's a disadvantage is when producing settlers & workers.
An angry citizen does not work but still consumes 2 food. Your much better off if you have an angry citizen killing him with a pop rush than keeping the free loafer around.
Now as to a sick citizen(s) there still working fine but are consuming a bit more food than normal, so the only real time that's a disadvantage is when producing settlers & workers.
Originally posted by Pandemoniak
I'd say no city is ever way too crowded.
Either you lack the special ressources to boost your happiness/healthiness, either you lack the technology to connect them to your empire, but I keep thinking a big population is never a disavantage.
In the early game, if you want further growth, a good choice might be to research and create small settlements for a few bonus ressources you can connect.
In the later game, I never found it a problem. I havent started to play past Monarch, tho, what level are you playing ?
I'd say no city is ever way too crowded.
Either you lack the special ressources to boost your happiness/healthiness, either you lack the technology to connect them to your empire, but I keep thinking a big population is never a disavantage.
In the early game, if you want further growth, a good choice might be to research and create small settlements for a few bonus ressources you can connect.
In the later game, I never found it a problem. I havent started to play past Monarch, tho, what level are you playing ?
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