OK, I know I’ve seen it happen before but most of the time, I find the situation relatively straightforward – you land on a worker and it is captured. But why do workers taken by the AI get killed rather than captured? This just happened to me in my latest game and I was happy to leave the worker there because I knew I could recapture it next turn. More annoying is the fact that I am playing at a higher level than I am used to so it is all the more annoying that these “surprises” occur.
I reminds me of a time when I once ventured into Deity level. There I was DoWed early in the game and had an English chariot move right next to my capital and burn something (can’t remember what it was). At the previous turn, the chariot was inside my capital’s borders so the DoW should have moved it outside leaving it two moves to reach the pillage site – hence not enough to pillage in the same turn.
So what is actually happening in both of these situations.
I reminds me of a time when I once ventured into Deity level. There I was DoWed early in the game and had an English chariot move right next to my capital and burn something (can’t remember what it was). At the previous turn, the chariot was inside my capital’s borders so the DoW should have moved it outside leaving it two moves to reach the pillage site – hence not enough to pillage in the same turn.
So what is actually happening in both of these situations.
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