The game works GREAT with my dual Opteron
It is difficult to say if it is the big L2 cache of the Opteron 165 which makes it so fast, but civ has to sort through a lot of data.
I also notice that other civilizations are doing things while I am directing my workers or cities - messages are popping up, so things are obviously happening in the background. It would, indeed, be very strange if modern games are not heavily multithreaded. Any game which works well on an Xbox 360 or Playstation 3 will have to make use of the multikernel processors on those platforms, and then it makes very little sense to build a single-threaded PC version.
It is difficult to say if it is the big L2 cache of the Opteron 165 which makes it so fast, but civ has to sort through a lot of data.
I also notice that other civilizations are doing things while I am directing my workers or cities - messages are popping up, so things are obviously happening in the background. It would, indeed, be very strange if modern games are not heavily multithreaded. Any game which works well on an Xbox 360 or Playstation 3 will have to make use of the multikernel processors on those platforms, and then it makes very little sense to build a single-threaded PC version.
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