I'm a generally quite inexperienced civ'er who just recently have delved into the depths of the game. Having mastered Noble pretty well winning successive space race victories with Bismarck, I am now trying to advance to Prince.
Usually, I tend to start by rushing for early religion (Hinduism or Judaism) before going for a treble wonder whammy (Stonehenge - Parthenon - Oracle), hopefully setting myself up for a CS slingshot or secondary a CoL slingshot in the process. One of my most diehard principles is 'Restrict thy Neighbour' (thus my love for Stonehenge and Parthenon), meaning aggressive expansion to 8-10 cities (as dictated by economy). My defences are usually pretty thin at that point. So next stop is to wall my bordertowns and fill'em with axemen/macemen, before going Castle-player and beelining corporation (money), railroad (yet more defence) and then finally rocketry to go for a pretty standard space race ending (production focus, Three Gorges, Space Elevator, Labs in cities building parts and research everywhere else).
Since I've realized success on higher levels demands the ability to play to your traits, I've started a 'training regimen' where I'm playing random civilizations at Noble on normal length standard map games on vanilla Civ4.
Basically, I'm bottling it every time.
And that is, gentlemen (and of course also any women that may be reading this and feel inclined to shed some light on the subject) where you come in. What principles are there for playing to your traits? I have an especially hard time with the Philosophical trait, as I never seem to get the whole GP thing going despite Parthenon and stuff (at best I get a pretty tiresome string of Prophets). How do I best develop my game from here?
Usually, I tend to start by rushing for early religion (Hinduism or Judaism) before going for a treble wonder whammy (Stonehenge - Parthenon - Oracle), hopefully setting myself up for a CS slingshot or secondary a CoL slingshot in the process. One of my most diehard principles is 'Restrict thy Neighbour' (thus my love for Stonehenge and Parthenon), meaning aggressive expansion to 8-10 cities (as dictated by economy). My defences are usually pretty thin at that point. So next stop is to wall my bordertowns and fill'em with axemen/macemen, before going Castle-player and beelining corporation (money), railroad (yet more defence) and then finally rocketry to go for a pretty standard space race ending (production focus, Three Gorges, Space Elevator, Labs in cities building parts and research everywhere else).
Since I've realized success on higher levels demands the ability to play to your traits, I've started a 'training regimen' where I'm playing random civilizations at Noble on normal length standard map games on vanilla Civ4.
Basically, I'm bottling it every time.
And that is, gentlemen (and of course also any women that may be reading this and feel inclined to shed some light on the subject) where you come in. What principles are there for playing to your traits? I have an especially hard time with the Philosophical trait, as I never seem to get the whole GP thing going despite Parthenon and stuff (at best I get a pretty tiresome string of Prophets). How do I best develop my game from here?
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