I can understand the need for protecting intellectual property from illegal use but with what cost?
Civilization IV utilizes a copy protection system that prevents legal owners from creating a workable backup copy.
It blacklists several CD/DVD emulation software so that running an image of the game locally is impossible. These programs are legal. Making a backup copy and burning it in a blank CD/DVD won't work either. It forces you to put the original CD/DVD all the time in order to play. Frequent use of the CD/DVD though can damage the disk beyond repair. You can't exchange your disk with a new one if broken.
So do I actually buy the game or the medium? How legal this practice is?
I've come to the conclusion that copy protection only harms legal users , piracy actually does not decreases, and I believe in some extend it is illegal
PS. Please don't post ways of bypassing copy protections as this is not the purpose of this thread, thank you.
Civilization IV utilizes a copy protection system that prevents legal owners from creating a workable backup copy.
It blacklists several CD/DVD emulation software so that running an image of the game locally is impossible. These programs are legal. Making a backup copy and burning it in a blank CD/DVD won't work either. It forces you to put the original CD/DVD all the time in order to play. Frequent use of the CD/DVD though can damage the disk beyond repair. You can't exchange your disk with a new one if broken.
So do I actually buy the game or the medium? How legal this practice is?
I've come to the conclusion that copy protection only harms legal users , piracy actually does not decreases, and I believe in some extend it is illegal
PS. Please don't post ways of bypassing copy protections as this is not the purpose of this thread, thank you.
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