I’ve seen some posts in the past where early prophets have been settled in a holy city before a shrine is built and since I am about three turns from getting a prophet in one game, I thought it worthwhile to think a little about this question.
Compare and contrast the two
Settled Prophet gives 2h+5g +multipliers + civic/wonder bonuses every turn
Shrine gives
1) 1gpt per city with religion
2) 1gpt for each city which naturally acquires the religion
3) 1gpt for each city with acquires the religion as a result of the shrine influence
4) Religious civic bonuses for each city owned by civ which acquires the religion as a result of the shrine
5) Culture bonus
6) Extra priest slots
Since the gold multipliers will probably be the same in each case, we can probably ignore them from the equation and simply look at base gold comparison. For simplicity we might also ignore Sistine Chapel and Representation bonus while on the shrine side we should probably exclude from our equation the priests and culture benefits.
For sake of argument, I will assume a “base” religious civic of Organised Religion being so close on the tech tree to be a minor tech investment.
If we do this, our hammer benefit is likely to be a more on the side of the shrine than on the side of the settled prophet. A simple whip should be able to get an extra 1hpt per city per turn out of the Org Rel bonus so all we need is to get three extra cities to acquire the religion across our civilisation. This might be a tall order so the comparison of hammer advantage gained is unproven.
The gold benefit of the shrine is much clearer. Since the 5g from the settled prophet is fixed, we have a constant stream of 5gpt forever. By contrast, the shrine gold increases with each new city that acquires the religion so even if it starts lower (let’s say 3 cities), the value of that stream of income can be much higher.
In mathematical terms, if we apply an expected growth rate of 1.5% per turn (reasonable for Epic speed), then the value of 5gpt is 5/1.5% = 333 gold
Using the 3 cities converted, we might assume that this value increases at around 0.75% per turn. This is a rather crude assumption because we will presumably want to spread the religion actively through missionaries. Ultimately there will be a limit on how much the expansion will happen naturally but to give an indication, this increase rate assumes that it will take 40 turns for the next city to convert naturally, and another 30 turns for one more. After 100 turns, only 3 extra cities will have converted so I don’t think that this is an optimistic assumption.
The value of this increasing stream of gold is therefore 3gpt/(1.5%-0.75%) = 400 gold
So it seems that the gold argument is slightly in favour of the shrine on this basis. In fact, I think it highly likely that the early religious expansion will be greater than 0.75% per turn so the gold value of the shrine will be much greater than that from the prophet. Possibly, this would be enough to justify a shrine even if there starting point were only to have one or two cities with the religion.
The shrine is certainly the more optimistic choice to make but I think it is also the best one too.
Compare and contrast the two
Settled Prophet gives 2h+5g +multipliers + civic/wonder bonuses every turn
Shrine gives
1) 1gpt per city with religion
2) 1gpt for each city which naturally acquires the religion
3) 1gpt for each city with acquires the religion as a result of the shrine influence
4) Religious civic bonuses for each city owned by civ which acquires the religion as a result of the shrine
5) Culture bonus
6) Extra priest slots
Since the gold multipliers will probably be the same in each case, we can probably ignore them from the equation and simply look at base gold comparison. For simplicity we might also ignore Sistine Chapel and Representation bonus while on the shrine side we should probably exclude from our equation the priests and culture benefits.
For sake of argument, I will assume a “base” religious civic of Organised Religion being so close on the tech tree to be a minor tech investment.
If we do this, our hammer benefit is likely to be a more on the side of the shrine than on the side of the settled prophet. A simple whip should be able to get an extra 1hpt per city per turn out of the Org Rel bonus so all we need is to get three extra cities to acquire the religion across our civilisation. This might be a tall order so the comparison of hammer advantage gained is unproven.
The gold benefit of the shrine is much clearer. Since the 5g from the settled prophet is fixed, we have a constant stream of 5gpt forever. By contrast, the shrine gold increases with each new city that acquires the religion so even if it starts lower (let’s say 3 cities), the value of that stream of income can be much higher.
In mathematical terms, if we apply an expected growth rate of 1.5% per turn (reasonable for Epic speed), then the value of 5gpt is 5/1.5% = 333 gold
Using the 3 cities converted, we might assume that this value increases at around 0.75% per turn. This is a rather crude assumption because we will presumably want to spread the religion actively through missionaries. Ultimately there will be a limit on how much the expansion will happen naturally but to give an indication, this increase rate assumes that it will take 40 turns for the next city to convert naturally, and another 30 turns for one more. After 100 turns, only 3 extra cities will have converted so I don’t think that this is an optimistic assumption.
The value of this increasing stream of gold is therefore 3gpt/(1.5%-0.75%) = 400 gold
So it seems that the gold argument is slightly in favour of the shrine on this basis. In fact, I think it highly likely that the early religious expansion will be greater than 0.75% per turn so the gold value of the shrine will be much greater than that from the prophet. Possibly, this would be enough to justify a shrine even if there starting point were only to have one or two cities with the religion.
The shrine is certainly the more optimistic choice to make but I think it is also the best one too.
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