Is there a quick reference guide for the scenarios for Warlords?
Looking through the Warlords python code, I do get how the scoring works in the Genghis Khan scenario, and how the Camps generate units (methinks 15% is low, and odds should increase depending on how long camps remain stationary, but I notably suck more than Civ4 compared to Civ3, as I can't even win on Settler in Civ4 but can win on higher difficulty levels on Civ3), but I can't seem to see how Great Generals are created in camps in doMongolGreatGenerals (although the script seems to imply that they always spawn in the same camp). What I don't get is what greatPeopleThreshold and getCombatExperience do. What exactly do they do?
Looking through the Warlords python code, I do get how the scoring works in the Genghis Khan scenario, and how the Camps generate units (methinks 15% is low, and odds should increase depending on how long camps remain stationary, but I notably suck more than Civ4 compared to Civ3, as I can't even win on Settler in Civ4 but can win on higher difficulty levels on Civ3), but I can't seem to see how Great Generals are created in camps in doMongolGreatGenerals (although the script seems to imply that they always spawn in the same camp). What I don't get is what greatPeopleThreshold and getCombatExperience do. What exactly do they do?
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